Eszter Yu
I’m a CG Generalist and motion/creative visual designer with a fine arts background, drawn to the emotional side of visual work—mood, atmosphere, thoughts, and feelings that linger after a piece is finished.
About
I’m a CG Generalist and motion/creative visual designer with a fine arts background, drawn to the emotional side of visual work—mood, atmosphere, thoughts, and feelings that linger after a piece is finished. I love building worlds and translating ideas into clear, compelling imagery through concept development, look development, lighting, compositing, and animation.
- 6 years' experience
- Joined April 2026
Skills· 21
Languages
- HungarianFluent
- EnglishAdvanced
- KoreanBeginner
Industry experience
- Media & Entertainment
- Software & Internet
- Professional Services
- Gaming
- Education
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Work experience· 11 roles
Production visualization: lighting, shading, and high-end render setups for a global FM CG brand; concert visuals for Hungarian music artists; animation and compositing across commercial and live event projects.
Worked across the full production pipeline for live music visuals and product visualization. Contributed to creative development (concept, R&D, styleframes, animation), asset creation (modeling, rigging, scene setup, materials, lighting, look development), production (compositing, editing, 3D motion design, 2D motion graphics), simulation (rigid/soft body, particles, liquids), and AI-assisted workflows (Midjourney, Stable Diffusion, ComfyUI). Delivered assets adapted across multiple platforms and formats globally, including product reveals, teasers, design collaborations, explainer videos, traditional motion design, and VFX. Collaborated on limited edition projects and with artists including Steve Aoki, DEVIATE L, and Seiry u Hato ba an d Yoho Hato ba.
Contributed across product visualization, concert visuals and stage design for live music, involved in the full production pipeline from concept development through to final delivery.
Education· 5
Certifications and awards
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