I’m Vico, an Animation Area student at NYU and a 2D animator who enjoys bringing stories to life through performance, rhythm, and visual nuance. I work comfortably with Toon Boom Harmony, After Effects, and Photoshop, and I’m experienced in managing the animation process from early concept through final delivery. I’ve contributed to the animated segment of a distributed documentary and developed my own independent animation projects, which have given me hands-on experience with storyboarding, rough animation, clean-up, and compositing. I’m comfortable designing and animating characters, environments, and key moments while keeping the overall visual storytelling cohesive and emotionally engaging. I like to devote my time into character performance. Applying animation principles to shape emotion, personality, and subtle movement is where the medium truly comes alive for me. I enjoy translating narrative ideas into clear, expressive animation sequences and refining them through collaboration and feedback. I’m attentive to the full pipeline of production and used to working both independently and collaboratively in remote workflows. I value clear communication, efficient iteration, and delivering polished work that supports the story. In my work, imagination becomes a kind of material. I draw from small observations of everyday life, like the gestures, timing, atmosphere, and transform them through animation. For me, animation isn’t just about movement; it’s a way of reshaping how we see the world and giving stories a vivid, human presence.

Yuke Wei

I’m Vico, an Animation Area student at NYU and a 2D animator who enjoys bringing stories to life through performance, rhythm, and visual nuance. I work comfortably with Toon Boom Harmony, After Effects, and Photoshop, and I’m experienced in managing the animation process from early concept through final delivery. I’ve contributed to the animated segment of a distributed documentary and developed my own independent animation projects, which have given me hands-on experience with storyboarding, rough animation, clean-up, and compositing. I’m comfortable designing and animating characters, environments, and key moments while keeping the overall visual storytelling cohesive and emotionally engaging. I like to devote my time into character performance. Applying animation principles to shape emotion, personality, and subtle movement is where the medium truly comes alive for me. I enjoy translating narrative ideas into clear, expressive animation sequences and refining them through collaboration and feedback. I’m attentive to the full pipeline of production and used to working both independently and collaboratively in remote workflows. I value clear communication, efficient iteration, and delivering polished work that supports the story. In my work, imagination becomes a kind of material. I draw from small observations of everyday life, like the gestures, timing, atmosphere, and transform them through animation. For me, animation isn’t just about movement; it’s a way of reshaping how we see the world and giving stories a vivid, human presence.

Available to hire

I’m Vico, an Animation Area student at NYU and a 2D animator who enjoys bringing stories to life through performance, rhythm, and visual nuance. I work comfortably with Toon Boom Harmony, After Effects, and Photoshop, and I’m experienced in managing the animation process from early concept through final delivery.

I’ve contributed to the animated segment of a distributed documentary and developed my own independent animation projects, which have given me hands-on experience with storyboarding, rough animation, clean-up, and compositing. I’m comfortable designing and animating characters, environments, and key moments while keeping the overall visual storytelling cohesive and emotionally engaging.

I like to devote my time into character performance. Applying animation principles to shape emotion, personality, and subtle movement is where the medium truly comes alive for me. I enjoy translating narrative ideas into clear, expressive animation sequences and refining them through collaboration and feedback.

I’m attentive to the full pipeline of production and used to working both independently and collaboratively in remote workflows. I value clear communication, efficient iteration, and delivering polished work that supports the story.

In my work, imagination becomes a kind of material. I draw from small observations of everyday life, like the gestures, timing, atmosphere, and transform them through animation. For me, animation isn’t just about movement; it’s a way of reshaping how we see the world and giving stories a vivid, human presence.

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Language

Chinese
Fluent
English
Fluent

Work Experience

Independent Animation Director & Scriptwriter at Self-Growth Short Animated Film (Tide)
January 1, 2022 - Present
Directed a 5-minute hand-drawn animation exploring grief symbolism (unfinished sweater = human unpreparedness; tides = time’s relentlessness). Employed dynamic cinematography (overhead, wide, close-up shots) to amplify emotional pacing; described by Tisch professors as 'visually poetic storytelling'. Also developed 'Grind' and 'Thread' projects featuring stop-motion and scriptwriting; demonstrated problem-solving in material joints and stop-motion techniques.
Animation Intern at Shuimanjie Studio
January 1, 2025 - Present
Assisted in the production of And Yet the Books, Season 3, contributing to animated sequences in a documentary series. Performed clean-up, line work, coloring, and partial animation tasks to support project delivery.
Advertising Intern at Zhe Studio
January 1, 2025 - Present
Contributed to multiple commercial projects from concept development to on-set production, post-editing, and animation design; gained exposure to the advertising pipeline. Managed company social media accounts and created daily engaging content. Designed and animated dynamic visual effects for selected ad campaigns.
Animation Team Member at NYU Gala Show
December 31, 2024 - October 23, 2025
Collaborated on storyboard design for three key scenes, aligning visual transitions between different shows. Selected visual style and software usage to ensure timely schedule completion.
Independent Animation Director & Scriptwriter at Self-employed / Independent
January 1, 2022 - Present
Directed and wrote short animated projects including Tide (5-minute hand-drawn) exploring grief and time symbolism; used varied cinematography to craft pacing and emotional impact. Grind (4-minute paper-cut stop-motion) integrated newspaper fragments to symbolize mental exhaustion; designed props, iterated joints to solve rigidity, and earned a school-level Best Experimental Short nomination. Thread (personal story animation) involved scriptwriting, character and scene design, keyframe drawing, and storyboard work, featuring a symbolic thread motif representing bonds.
Animation Intern at Shuimanjie Studio
January 1, 2025 - Present
Assisted in the production of And Yet the Books, Season 3; contributed to animated sequences in a documentary series. Performed clean-up, line work, coloring, and partial animation tasks to support project delivery.
Advertising Intern at Zhe Studio
January 1, 2025 - Present
Contributed to multiple commercial projects from concept development to on-set production, post-editing, and animation design. Managed company social media accounts, creating and updating engaging daily content. Designed and animated dynamic visual effects for selected ad campaigns.
Animation Team Member at NYU 2025 Gala Show
January 1, 2024 - October 23, 2025
Collaborated on storyboard design for three key scenes; determined visual style and software usage to ensure schedule completion and visual coherence across performances.
Independent Animation Director & Scriptwriter at Self
January 1, 2022 - Present
Directed Tide, a 5-minute hand-drawn animated film exploring grief symbolism (unfinished sweater = human unpreparedness; tides = time’s relentlessness) with dynamic cinematography to heighten emotional pacing. Independently completed Grind, a 4-minute paper-cut stop-motion piece, designed to portray a clerk’s monotonous life through newspaper fragments as 'flowing coffee,' and demonstrated material problem-solving to overcome rigid joints. Wrote Thread as a personal story animation project, developing script, character design, and storyboard concepts. Grind was nominated for Best Experimental Short Film at the school level, reflecting proficiency in stop-motion techniques and visually poetic storytelling.
Animation Intern at Shuimanjie Studio
January 1, 2025 - Present
Assisted in the production of And Yet the Books, Season 3, contributing to animated sequences and supporting clean-up, line work, coloring, and partial animation tasks to help deliver the project.
Advertising Intern at Zhe Studio
January 1, 2025 - Present
Participated in multiple commercial projects from concept development to on-set production, post-editing, and animation design. Managed the company’s social media content, and designed and animated dynamic visual effects for selected campaigns.
Animation Team Member at NYU 2025 Gala Show
December 31, 2024 - October 23, 2025
Collaborated on storyboard design for three key scenes, aligned visual transitions across shows, and determined visual style and software usage to ensure timely delivery.
Independent Animation Director & Scriptwriter at Self-Growth Short Animated Film (Tide)
January 1, 2022 - November 2, 2025
Directed a 5-minute hand-drawn animation storyboard exploring grief symbolism (unfinished sweater = human unpreparedness; tides = time’s relentlessness); utilized dynamic cinematography (overhead/wide/close-up shots) to amplify emotional pacing, described by Tisch professors as 'visually poetic storytelling'.
Animation Intern at Shuimanjie Studio
December 31, 2025 - December 31, 2025
Assisted in the production of And Yet the Books, Season 3, contributing to animated sequences in a documentary series. Executed clean-up, line work, coloring, and partial animation tasks to support overall project delivery.
Advertising Intern at Zhe Studio
December 31, 2025 - December 31, 2025
Contributed to multiple commercial projects from concept development to on-set production, post-editing, and animation design, gaining exposure to the advertising pipeline. Managed company social media accounts, creating and updating engaging daily content. Designed and animated dynamic visual effects for selected ad campaigns.
Animation Team Member at NYU 2025 Gala Show
December 31, 2024 - December 31, 2024
Collaborated on storyboard design for 3 key scenes, aligning visual transitions between different shows; determined visual style and software usage to ensure schedule completion.
Independent Animation Director & Scriptwriter at Self-initiated projects (Tide, Grind, Thread)
January 1, 2022 - November 19, 2025
Directed and scripted self-initiated animation projects including Tide (5-min hand-drawn short exploring grief; unfinished sweater as symbol; tides as time's relentlessness). Employed dynamic cinematography (overhead, wide, close-up); described by Tisch professors as visually poetic storytelling. Led production on Grind (4-min paper-cut stop-motion) about a clerk's monotonous life; used newspaper fragments as flowing coffee to symbolize mental exhaustion; iterated material solutions to fix rigid joints; nominated for Best Experimental Short Film at school level; mastered stop-motion techniques (prop fabrication, motion dynamics) within a 4-week deadline. Created Thread (personal story animation) by scripting, character and scene design, keyframe drawing, and storyboard; designed a symbolic thread that runs through the story and can transform into different objects, representing a bonded relationship.
Animation Intern at Shuimanjie Studio
January 1, 2025 - November 19, 2025
Assisted in the production of And Yet the Books, Season 3, contributing to animated sequences in a documentary series. Executed clean-up, line work, coloring, and partial animation tasks to support overall project delivery.
Advertising Intern at Zhe Studio
January 1, 2025 - November 19, 2025
Contributed to multiple commercial projects from concept development to on-set production, post-editing, and animation design; managed company social media accounts, creating and updating engaging daily content; designed and animated dynamic visual effects for selected ad campaigns.
Independent Animation Director & Scriptwriter at Self-Directed Projects
January 1, 2022 - Present
Directed a 5-minute hand-drawn animation 'Tide' exploring grief symbolism (unfinished sweater = human unpreparedness; tides = time's relentlessness). Utilized dynamic cinematography (overhead/wide/close-up shots) to amplify emotional pacing, referenced by Tisch professors as visually poetic storytelling.
Animation Team Member at NYU Gala Show
January 1, 2023 - December 31, 2024
Collaborated on storyboard design for 3 key scenes, aligning visual transitions between different shows. Determined visual style and software usage to ensure schedule completion.
Independent Animation Director & Scriptwriter at Self-employed
January 1, 2022 - Present
Directed multiple animated short projects including 'Tide' (5-minute hand-drawn, grief-symbolic animation) with dynamic cinematography; described by Tisch professors as visually poetic storytelling. Produced 'Grind' (4-minute stop-motion collage) using paper-based puppets and newspaper fragments to explore mental exhaustion; nominated for Best Experimental Short Film. Created 'Thread' (personal story) by writing the script, designing characters and scenes, and drafting storyboard; used a symbolic thread motif to represent bonds.

Education

BFA in Film & Television Production (Animation Track) at New York University, Tisch School of the Arts
January 11, 2030 - October 23, 2025
BFA in Film & Television Production (Animation Track) at New York University, Tisch School of the Arts
January 11, 2030 - October 23, 2025
BFA in Film & Television Production (Animation Track) at New York University, Tisch School of the Arts
January 11, 2030 - October 23, 2025
BFA in Film & Television Production (Animation Track) at New York University, Tisch School of the Arts
January 11, 2030 - November 2, 2025
BFA in Film & Television Production (Animation Track) at New York University, Tisch School of the Arts
January 11, 2030 - November 19, 2025
BFA in Film & Television Production (Animation Track) at New York University, Tisch School of the Arts
January 11, 2030 - December 12, 2025
BFA in Film & Television Production (Animation Track) at New York University, Tisch School of the Arts
January 11, 2030 - December 12, 2025
BFA in Film & Television Production (Animation Track) at New York University, Tisch School of the Arts
January 11, 2030 - March 16, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Professional Services, Other, Software & Internet, Gaming