I have gained 3 years of experience as a UX/UI Designer in the Tech industry, working on enterprise-level products with tens of millions of users, mobile apps, and design for operational activities across multiple business lines; I collaborate closely with product, development, and testing teams, actively participating in requirement discovery, defining design objectives, and developing project strategies to deliver concrete and effective solutions; I pay great attention to detail and strive for “pixel-perfect” precision. I am highly self-motivated and skilled at analyzing, breaking down, and solving complex problems while consistently prioritizing the user’s perspective; I possess a solid artistic foundation and excellent visual skills; I am passionate about exploring contemporary design and have a strong sensitivity for user experience and product quality. Currently pursuing a Bachelor of Arts in Visual Communication Design at the Accademia di Belle Arti di Brera in Milan, Italy, with ongoing studies and intent to apply interdisciplinary design thinking to digital products and experiences.

Yuxi Yan

I have gained 3 years of experience as a UX/UI Designer in the Tech industry, working on enterprise-level products with tens of millions of users, mobile apps, and design for operational activities across multiple business lines; I collaborate closely with product, development, and testing teams, actively participating in requirement discovery, defining design objectives, and developing project strategies to deliver concrete and effective solutions; I pay great attention to detail and strive for “pixel-perfect” precision. I am highly self-motivated and skilled at analyzing, breaking down, and solving complex problems while consistently prioritizing the user’s perspective; I possess a solid artistic foundation and excellent visual skills; I am passionate about exploring contemporary design and have a strong sensitivity for user experience and product quality. Currently pursuing a Bachelor of Arts in Visual Communication Design at the Accademia di Belle Arti di Brera in Milan, Italy, with ongoing studies and intent to apply interdisciplinary design thinking to digital products and experiences.

Available to hire

I have gained 3 years of experience as a UX/UI Designer in the Tech industry, working on enterprise-level products with tens of millions of users, mobile apps, and design for operational activities across multiple business lines; I collaborate closely with product, development, and testing teams, actively participating in requirement discovery, defining design objectives, and developing project strategies to deliver concrete and effective solutions; I pay great attention to detail and strive for “pixel-perfect” precision. I am highly self-motivated and skilled at analyzing, breaking down, and solving complex problems while consistently prioritizing the user’s perspective; I possess a solid artistic foundation and excellent visual skills; I am passionate about exploring contemporary design and have a strong sensitivity for user experience and product quality.

Currently pursuing a Bachelor of Arts in Visual Communication Design at the Accademia di Belle Arti di Brera in Milan, Italy, with ongoing studies and intent to apply interdisciplinary design thinking to digital products and experiences.

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Experience Level

Intermediate

Work Experience

Product Designer at LeetCode
April 1, 2022 - Present
Core Flow Restructuring (Web): Independently led the experience upgrade for the homepage, learning paths, and the problem-solving system, reorganizing information architecture and visual hierarchy to optimize cognitive load and improve immersion during practice. Multi-platform Ecosystem Development (Mobile): Led the 0-to-1 design of the mobile app, defining the interaction strategy and visual framework, addressing mobile-specific scenarios such as micro-learning and real-time competition notifications to bridge desktop gaps for on-the-go users.
Visual Designer (Intern) at TapTap
July 1, 2019 - August 1, 2019
Multi-platform Design: Collaborated on event pages for the Ragnarok Online IP across App, PC, and Mini-programs, ensuring visual brand consistency. Pixel-Perfect Implementation: Coordinated with developers and PMs to ensure design fidelity and successful launches across platforms. Public Speaking: Delivered a lecture on Icon Design methodology to postgraduate students at Hainan University.

Education

Bachelor of Arts in Visual Communication Design at Accademia di Belle Arti di Brera
January 1, 2016 - February 25, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Gaming, Media & Entertainment