Available to hire
Hi there, I’m Nate Zade, a Senior Unity Developer with 7 years of experience in gameplay development, architecture design, and cross-platform optimization. I pride myself on delivering high-performance products, streamlining development, and porting titles across platforms, with a strong focus on multiplayer systems and game mechanics optimization.
I enjoy reducing development cycles, mentoring junior teammates, and driving quality through profiling and technical artistry. I’m passionate about building engaging experiences for Nintendo Switch, PS5/PS4, and Steam players and collaborating across teams to ship polished titles.
Work Experience
Senior Unity Backend Engineer at Firestroke
December 31, 2022 - December 31, 2022Spearheaded the integration of multiplayer solutions and led the porting of the company's AA title for release across multiple consoles.
Senior Unity Engineer at Self Employed
January 1, 2022 - November 7, 2025Worked as a self-employed contractor for over two years, collaborating with multiple clients on various projects, delivering tailored solutions to meet their needs
Unity Backend Engineer at Megacat Studios
December 31, 2021 - December 31, 2021Contributed as a backend and platform port engineer for two of the company's acclaimed titles, helping publish them across multiple platforms.
Unity Gameplay Engineer at Mindscape Studios
December 31, 2020 - December 31, 2020Led development on the company’s flagship AA title, Life In Willowdale: Farm Adventures, focusing on gameplay mechanics and cross-platform functionality.
Education
Qualifications
Bachelor of Science
January 11, 2030 - November 7, 2025Industry Experience
Gaming, Software & Internet, Media & Entertainment
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