Talented 3D Artist with over 4+ years of experience crafting high-quality assets for AR, VR, and gaming projects. Expertise in modeling, texturing, and rendering using tools such as 3ds Max, Blender, and Substance Painter. Skilled in optimizing assets for real-time applications while preserving exceptional visual fidelity. Passionate about turning creative concepts into immersive and visually stunning digital experiences.

Zahra Waseem

Talented 3D Artist with over 4+ years of experience crafting high-quality assets for AR, VR, and gaming projects. Expertise in modeling, texturing, and rendering using tools such as 3ds Max, Blender, and Substance Painter. Skilled in optimizing assets for real-time applications while preserving exceptional visual fidelity. Passionate about turning creative concepts into immersive and visually stunning digital experiences.

Available to hire

Talented 3D Artist with over 4+ years of experience crafting high-quality assets for AR, VR, and gaming projects. Expertise in modeling, texturing, and rendering using tools such as 3ds Max, Blender, and Substance Painter.

Skilled in optimizing assets for real-time applications while preserving exceptional visual fidelity. Passionate about turning creative concepts into immersive and visually stunning digital experiences.

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Work Experience

3D Artist / CG Artist at Game Storm Studios
January 1, 2021 - Present
Worked on large-scale AR/VR and game projects including Cardano metaverse spaces (play, socialize, and customize). Designed an immersive VR environment for “Virtua” with detailed architecture such as buildings and cribs, and created decorative props to improve interactivity and visual appeal. Contributed to avatar and mannequin asset creation for a custom creator workflow (Ready Player Me-style). Performed sculpting, retopology, optimization, UV unwrapping, and PBR texturing for clothing, footwear, and hairstyles in Substance Painter. Produced game-ready hard-surface weapons and assets for Evermore and Blast Front, handling baking, UV unwrapping, optimization, and preparation for engine integration while maintaining visual fidelity.

Education

B.Sc. Product and Industrial Designing at UET Lahore
January 1, 2017 - January 1, 2021
F.SC. Pre-Engineering at GCWB Lahore
January 1, 2015 - January 1, 2017

Qualifications

Student Starpack Award (Silver)
January 1, 2020 - August 4, 2026
Best Design Manager (ICME - International Conference on Mechanical Engineering)
January 1, 2020 - August 4, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet