Detail-oriented 3D Artist and Visualization Designer with over 3 years of experience transforming concepts into photorealistic commercial assets, luxury interior spaces, and high-end product renders. Specializing in Blender and 3ds Max workflows, I excel at spatial planning, cinematic lighting, and PBR material curation.
Beyond client work, I am an active creator of production-ready 3D environments on the Epic Games FAB Marketplace, ensuring my geometry and textures meet rigorous real-time engine standards. I also integrate AI design tools into my workflow to rapidly iterate on layouts and concepts. Whether it is an architectural walkthrough, a Kickstarter product hero render, or versatile commercial graphic design, I deliver highly optimized, presentation-ready visuals that elevate the final product.
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