Hi there! I’m Zeus Sánchez Houdini, a 3D generalist and technical artist with a passion for real-time visuals, shader effects, and VR. I enjoy building Unity-based pipelines to simulate fluids, craft interactive rooms, and develop tools that make asset creation faster and more expressive. I love pushing the visual boundaries in film, games, and education through inventive shading, modular environments, and engaging user interactions. In my recent internships I created shader-driven visuals, contributed to Game Design Documents, and helped render concept environments for future VR experiences. I’m excited to keep growing as part of a collaborative team and to bring immersive ideas to life.

Zeus Sánchez

Hi there! I’m Zeus Sánchez Houdini, a 3D generalist and technical artist with a passion for real-time visuals, shader effects, and VR. I enjoy building Unity-based pipelines to simulate fluids, craft interactive rooms, and develop tools that make asset creation faster and more expressive. I love pushing the visual boundaries in film, games, and education through inventive shading, modular environments, and engaging user interactions. In my recent internships I created shader-driven visuals, contributed to Game Design Documents, and helped render concept environments for future VR experiences. I’m excited to keep growing as part of a collaborative team and to bring immersive ideas to life.

Available to hire

Hi there! I’m Zeus Sánchez Houdini, a 3D generalist and technical artist with a passion for real-time visuals, shader effects, and VR. I enjoy building Unity-based pipelines to simulate fluids, craft interactive rooms, and develop tools that make asset creation faster and more expressive. I love pushing the visual boundaries in film, games, and education through inventive shading, modular environments, and engaging user interactions.

In my recent internships I created shader-driven visuals, contributed to Game Design Documents, and helped render concept environments for future VR experiences. I’m excited to keep growing as part of a collaborative team and to bring immersive ideas to life.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Spanish; Castilian
Fluent
Basque
Fluent
English
Fluent

Work Experience

Environment Artist Internship at TKnika
June 30, 2023 - September 26, 2025
Involved in recreating real-world environments in 3D using modular assets specifically designed for the experience. These were used as interactive virtual reality rooms within the Unity engine, intended for use in educational centers. Errenteria, 2023-03 to 2023-06
Environment Artist Internship at TKnika
June 30, 2024 - September 26, 2025
Involved in recreating real-world environments in 3D using modular assets specifically designed for the experience. These were used as interactive virtual reality rooms within the Unity engine, intended for use in educational centers. Donostia-San Sebastián, 2024-03 to 2024-06
Technical Artist Intern at Innovae
March 1, 2024 - June 30, 2024
Responsible for developing and optimizing shaders to render fluids in Unity from particle simulations, with real-time interactive capabilities. Created tools for generating and cutting geometry based on user input.
Environment Artist Intern at TKnika
March 1, 2024 - June 30, 2024
Involved in recreating real-world environments in 3D using modular assets.
Technical Artist at Runic Dices
November 1, 2025 - Present
Developed shaders, particle systems and lighting systems for improving the game visuals. Created tools for game design using custom channel packed textures as an input.

Education

Specialization in Animation, Video Game Development, and Virtual Reality at Ceinpro
January 1, 2023 - December 31, 2024
Higher Technical Degree in Animation and Development of Interactive Environments at Ceinpro
January 1, 2022 - December 31, 2023
Higher Technician Degree in Animation and Development of Interactive Environments at Ceinpro
January 1, 2022 - December 31, 2023
Specialization in Animation, Video Game Development, and Virtual Reality at Ceinpro
January 1, 2023 - December 31, 2024
Higher Technician Degree in Animation and Development of Interactive Environments at Ceinpro
January 1, 2022 - December 31, 2023
Specialization in Animation, Video Game Development, and Virtual Reality at Ceinpro
January 1, 2023 - December 31, 2024

Qualifications

Cambridge English: C1 Advanced
January 11, 2030 - September 26, 2025
Specialization in Animation, Video Game Development, and Virtual Reality
January 1, 2023 - December 31, 2024
Cambridge English Certificate: Advanced
January 11, 2030 - December 16, 2025
Intermediate (B2) English Proficiency
January 11, 2030 - December 16, 2025
Specialization in Animation, Video Game Development, and Virtual Reality
January 1, 2023 - December 31, 2024
Higher Technician Degree in Animation and Development of Interactive Environments
January 1, 2022 - December 31, 2023
Cambridge English: Advanced (C1)
January 11, 2030 - May 31, 2026

Industry Experience

Media & Entertainment, Gaming, Education, Software & Internet