Unity Developer and Product Owner of Nightstuff Games with a proven history of shipping successful titles across PC, mobile, and WebGL. My work has reached a broad audience, exceeding 150,000+ PC sales and 200,000+ mobile downloads. I specialize in leading projects through the full development lifecycle: from prototype and architecture to launch, monetization, and live ops. š—žš—²š˜† š—”š—æš—²š—®š˜€ š—¼š—³ š—˜š˜…š—½š—²š—æš˜š—¶š˜€š—²: šŸ”¹ Full-Cycle Game Development: Development for PC (Steam), Mobile (iOS & Android), and WebGL. Deep knowledge in rapid prototyping, performance optimization, and post-release product support. šŸ”¹ Advanced Multiplayer & Backend: Architecting and implementing real-time multiplayer systems using Mirror & Unity Relay. Skilled in BaaS integration, particularly Playfab, for cloud saves, leaderboards, and player account management. šŸ”¹ AR & AI/ML Integration: Creating cutting-edge AR applications with real-time object recognition by integrating self-trained models (PyTorch) into Unity via the ONNX runtime. šŸ”¹ Monetization & Game Economy: Designing and implementing effective monetization strategies, including IAP and Ad Mediation (Homa Games, KetchApp), to drive revenue and player retention. šŸ”¹ Web3 & Blockchain: Experience in prototyping NFT-based games in Unity with integration for blockchains (BNB/ETH) via Solidity smart contracts and React.js web applications. šŸ”¹ Technical Leadership: Experience serving as a Tech Lead, coordinating development between backend, DevOps, and product managers. Proficient in Agile workflows (Jira, Trello) and direct communication with clients and leadership.…

Mykola

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Unity Developer and Product Owner of Nightstuff Games with a proven history of shipping successful titles across PC, mobile, and WebGL. My work has reached a broad audience, exceeding 150,000+ PC sales and 200,000+ mobile downloads. I specialize in leading projects through the full development lifecycle: from prototype and architecture to launch, monetization, and live ops. š—žš—²š˜† š—”š—æš—²š—®š˜€ š—¼š—³ š—˜š˜…š—½š—²š—æš˜š—¶š˜€š—²: šŸ”¹ Full-Cycle Game Development: Development for PC (Steam), Mobile (iOS & Android), and WebGL. Deep knowledge in rapid prototyping, performance optimization, and post-release product support. šŸ”¹ Advanced Multiplayer & Backend: Architecting and implementing real-time multiplayer systems using Mirror & Unity Relay. Skilled in BaaS integration, particularly Playfab, for cloud saves, leaderboards, and player account management. šŸ”¹ AR & AI/ML Integration: Creating cutting-edge AR applications with real-time object recognition by integrating self-trained models (PyTorch) into Unity via the ONNX runtime. šŸ”¹ Monetization & Game Economy: Designing and implementing effective monetization strategies, including IAP and Ad Mediation (Homa Games, KetchApp), to drive revenue and player retention. šŸ”¹ Web3 & Blockchain: Experience in prototyping NFT-based games in Unity with integration for blockchains (BNB/ETH) via Solidity smart contracts and React.js web applications. šŸ”¹ Technical Leadership: Experience serving as a Tech Lead, coordinating development between backend, DevOps, and product managers. Proficient in Agile workflows (Jira, Trello) and direct communication with clients and leadership.…

Available to hire

Unity Developer and Product Owner of Nightstuff Games with a proven history of shipping successful titles across PC, mobile, and WebGL. My work has reached a broad audience, exceeding 150,000+ PC sales and 200,000+ mobile downloads. I specialize in leading projects through the full development lifecycle: from prototype and architecture to launch, monetization, and live ops.

š—žš—²š˜† š—”š—æš—²š—®š˜€ š—¼š—³ š—˜š˜…š—½š—²š—æš˜š—¶š˜€š—²:

šŸ”¹ Full-Cycle Game Development: Development for PC (Steam), Mobile (iOS & Android), and WebGL. Deep knowledge in rapid prototyping, performance optimization, and post-release product support.
šŸ”¹ Advanced Multiplayer & Backend: Architecting and implementing real-time multiplayer systems using Mirror & Unity Relay. Skilled in BaaS integration, particularly Playfab, for cloud saves, leaderboards, and player account management.
šŸ”¹ AR & AI/ML Integration: Creating cutting-edge AR applications with real-time object recognition by integrating self-trained models (PyTorch) into Unity via the ONNX runtime.
šŸ”¹ Monetization & Game Economy: Designing and implementing effective monetization strategies, including IAP and Ad Mediation (Homa Games, KetchApp), to drive revenue and player retention.
šŸ”¹ Web3 & Blockchain: Experience in prototyping NFT-based games in Unity with integration for blockchains (BNB/ETH) via Solidity smart contracts and React.js web applications.
šŸ”¹ Technical Leadership: Experience serving as a Tech Lead, coordinating development between backend, DevOps, and product managers. Proficient in Agile workflows (Jira, Trello) and direct communication with clients and leadership.

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