Available to hire
College honors graduate with a Bachelors in Film and Digital Arts (Animation concentration) from the University of New Mexico. I’m a long-time hobbyist artist (15+ years) focused on strong design, color, and character-driven storytelling. I also stay current on gaming trends and use that perspective to fuel creative work.
I develop 3D animation from planning through polishing using pre-rigged models, refining motion for natural movement and emotion. I’m comfortable learning new tools and expanding my skill set across both 2D character illustration and 3D animation workflows.
Experience Level
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Beginner
Language
English
Fluent
Japanese
Intermediate
Work Experience
Character Design (college class project) at University of New Mexico
December 31, 2025 - April 30, 2026Took a college character design course and refined a complicated character concept into a simplified design suitable for modern 2D animation. Applied exercises in shape language, volume, posing, and expressions.
3D Animation (Project work during college) at University of New Mexico
August 22, 2022 - May 15, 2026Developed animations from planning through polishing using a pre-rigged model. Refined blocking animations for animal creatures by adding natural-looking walking behavior, small ear and tail wiggles, and eye movement to communicate emotion. Led a college capstone project to produce an animated short film trailer.
Education
Bachelors in Film and Digital Arts (Animation concentration) at University of New Mexico
August 22, 2022 - May 15, 2026Summa Cum Laude; Dean's List for all 8 semesters; Member of NSLS, Golden Key, Phi Ela Sigma, and Phi Kappa Phi
Qualifications
Industry Experience
Media & Entertainment, Gaming
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