Hi, I’m Aanya Mishra, a passionate 3D animator and motion designer based in Chicago. I specialize in 3D character animation, body mechanics, combat animation with experience turning concepts into polished animations for educational games and media. I enjoy collaborating with artists and developers to maintain narrative flow and visual consistency across tools like Maya, Unreal Engine, and Nuke. I've worked as a freelance motion designer bringing scripts to life using Cinema4D+Redshift, After effects and Illustrator. I’m always eager to learn new pipelines, lead with empathy, and share knowledge with peers. As founder of the ACM SIGGRAPH Student Chapter and a student ambassador at DePaul, I’ve organized workshops and panels that connect students with industry professionals, while honing my communication and project-management skills.

Aanya Mishra

Hi, I’m Aanya Mishra, a passionate 3D animator and motion designer based in Chicago. I specialize in 3D character animation, body mechanics, combat animation with experience turning concepts into polished animations for educational games and media. I enjoy collaborating with artists and developers to maintain narrative flow and visual consistency across tools like Maya, Unreal Engine, and Nuke. I've worked as a freelance motion designer bringing scripts to life using Cinema4D+Redshift, After effects and Illustrator. I’m always eager to learn new pipelines, lead with empathy, and share knowledge with peers. As founder of the ACM SIGGRAPH Student Chapter and a student ambassador at DePaul, I’ve organized workshops and panels that connect students with industry professionals, while honing my communication and project-management skills.

Available to hire

Hi, I’m Aanya Mishra, a passionate 3D animator and motion designer based in Chicago. I specialize in 3D character animation, body mechanics, combat animation with experience turning concepts into polished animations for educational games and media. I enjoy collaborating with artists and developers to maintain narrative flow and visual consistency across tools like Maya, Unreal Engine, and Nuke. I’ve worked as a freelance motion designer bringing scripts to life using Cinema4D+Redshift, After effects and Illustrator.

I’m always eager to learn new pipelines, lead with empathy, and share knowledge with peers. As founder of the ACM SIGGRAPH Student Chapter and a student ambassador at DePaul, I’ve organized workshops and panels that connect students with industry professionals, while honing my communication and project-management skills.

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Language

English
Fluent
Hindi
Fluent

Work Experience

3D Animator at HomiLab
August 1, 2023 - August 1, 2023
Created polished 3D animations for educational games using Maya, working closely with designers to maintain narrative and visual consistency. Built and refined custom rigs for characters and objects to allow dynamic, natural movement. Collaborated with developers for in-engine implementation of animations, ensuring seamless user interaction.
3D Artist Intern at Blackbird Studio
December 1, 2020 - December 1, 2020
Modeled and textured 3D assets in Maya for a stylized music video, emphasizing cinematic presentation. Familiarity with exporting assets into game-ready formats.
Animator at The Visual House
April 1, 2022 - April 1, 2022
Designed motion graphics and transitions, building compelling visual narratives based on client briefs. Collaborated across departments to ensure consistent visual style.
Founder & President at ACM SIGGRAPH Student Chapter
June 1, 2025 - June 1, 2025
Led a team of 6 board members to organize workshops and talks on VFX, games, and animation pipelines. Hosted VR and CGI events, engaging over 40 students and faculty members with an emphasis on SIGGRAPH brand and student experience.
Lead Student Ambassador at DePaul University
September 1, 2025 - June 10, 2025
Represented the Jarvis College of Computing and Digital Media; organized panels focused on careers in creative tech. Excellent verbal and written communication, regularly interfacing with prospective students and faculty.

Education

Master in Art at DePaul University
September 6, 2023 - June 13, 2025
Bachelor of Design at Karnavati University
July 25, 2017 - May 15, 2021

Qualifications

Maya Academy of Advanced Cinematics
May 15, 2017 - June 15, 2017
Previsualization for Animators
October 1, 2021 - November 1, 2001
6-week fast-paced, exciting, and challenging workshop that goes over the fundamentals of Previs for Animators, taught by Nicole Herr.

Industry Experience

Media & Entertainment, Education, Gaming, Software & Internet