Available to hire
Aaron has almost ten years of experience in writing. He has worked for outlets such as Den of Geek and on projects like the video game Eternights. Furthermore, he has been praised for his ability to craft relatable characters and immersive worlds, as well as break down complicated subjects into concise documents and blurbs.
Experience Level
Language
English
Fluent
Work Experience
Narrative Designer at WolfPack Game Design
August 1, 2024 - PresentProduce player-facing design documents for the upcoming game World Soul; develop codex entries for in-game enemies, organizations, traps, and resources; enhance worldbuilding and provide combat/gameplay strategies; conceptualize NPCs for quests and immersion; design names, appearances, personalities, and roles in the game world.
Writer and Editor at Phobos Division
March 1, 2025 - October 11, 2025Produce design documents for the upcoming game Liber Ritualis; write and edit dialogue, narrative events, and collectible worldbuilding journal entries; pitch Easter eggs to populate the game world.
Quest Writer at Chiaroscuro Entertainment
March 1, 2023 - PresentProduced side quests for the upcoming PC game Odyssey of Dremid’ir; developed missions of varying sizes to expand game world and tell side stories; created quest NPCs, objectives, and gameplay flow.
Story Consultant at Studio Sai
January 1, 2022 - PresentEdited dialogue, narrative events, characters, lore, and instructions for Eternights; worked with director to localize and polish concepts and to maintain tonal consistency; participated in development builds and provided feedback.
Game Writer at Threnody Interactive
January 1, 2020 - PresentDeveloped, pitched, and wrote game design documents for two games (now canceled); created character barks and nation histories for a stealth action game; developed races, organizations, religions, and regions for an ARPG.
Script Writer at Freelance
January 1, 2016 - PresentDeveloped, pitched, and wrote on-spec scripts; created a pilot pitch and story treatment for a WeScreenplay contest; pitch was in Coverfly’s collection of highest-rated screenplays for two years.
Narrative Designer at WolfPack Game Design
August 1, 2024 - PresentProduced player-facing design documents for World Soul; developed codex entries for in-game enemies, organizations, traps, and resources; enhanced worldbuilding and provided combat/gameplay strategies; conceptualized NPCs for quests and immersion; designed names, appearances, personalities, and roles in the game world.
Writer and Editor at Phobos Division
March 1, 2025 - October 11, 2025Produced design documents for the upcoming Liber Ritualis; wrote and edited dialogue, narrative events, and collectible worldbuilding journal entries; pitched Easter eggs to populate the game world.
Quest Writer at Chiaroscuro Entertainment
March 1, 2023 - PresentProduced side quests for the PC game Odyssey of Dremid’ir; developed missions of varying sizes to expand the game world and tell side stories; created quest NPCs, objectives, and gameplay flow.
Story Consultant at Studio Sai
January 1, 2022 - PresentEdited dialogue, narrative events, characters, lore, and instructions for Eternights; worked with the director to localize and polish concepts and to maintain tonal consistency; participated in in-development builds and provided feedback.
Game Writer at Threnody Interactive
January 1, 2020 - PresentDeveloped, pitched, and wrote game design documents for two canceled projects; created character barks and nation histories for a stealth action game; developed races, organizations, religions, and regions for an ARPG.
Script Writer at Freelance
January 1, 2016 - PresentDeveloped, pitched, wrote, and edited on-spec scripts; created a pilot pitch and story treatment for a WeScreenplay contest; pitch was in Coverfly’s collection of highest-rated screenplays for two years.
Education
Certificate in Game Writing at ELVTR
January 1, 2024 - October 11, 2025Certificate in Game Design at Coursera – CalArts
January 1, 2023 - October 11, 2025Certificate in Professional Technical Communication at Stockton University
January 1, 2016 - October 11, 2025M.S. in Rehabilitation Technology at University of Pittsburgh
January 1, 2014 - October 11, 2025Master’s Level Certificate in Assistive Technology at University of Pittsburgh
January 1, 2014 - October 11, 2025B.S.E. in Mechanical Engineering at University of Michigan
January 1, 2011 - October 11, 2025Certificate in Game Writing at ELVTR
January 1, 2024 - January 1, 2024Certificate in Game Design at Coursera – CalArts
January 1, 2023 - January 1, 2023Certificate in Professional Technical Communication at Stockton University
January 1, 2016 - January 1, 2016M.S. in Rehabilitation Technology at University of Pittsburgh
January 1, 2014 - October 11, 2025Master’s Level Certificate in Assistive Technology at University of Pittsburgh
January 1, 2014 - October 11, 2025B.S.E. in Mechanical Engineering at University of Michigan
January 1, 2011 - October 11, 2025Qualifications
Certificate in Game Writing
January 1, 2024 - October 11, 2025Certificate in Game Design
January 1, 2023 - October 11, 2025Certificate in Professional Technical Communication
January 1, 2016 - October 11, 2025M.S. in Rehabilitation Technology
January 1, 2014 - October 11, 2025Master’s Level Certificate in Assistive Technology
January 1, 2014 - October 11, 2025B.S.E. in Mechanical Engineering
January 1, 2011 - October 11, 2025Certificate in Game Writing
January 1, 2024 - October 11, 2025Certificate in Game Design
January 1, 2023 - October 11, 2025Certificate in Professional Technical Communication
January 1, 2016 - October 11, 2025M.S. in Rehabilitation Technology
January 1, 2014 - October 11, 2025Master’s Level Certificate in Assistive Technology
January 1, 2014 - October 11, 2025B.S.E. in Mechanical Engineering
January 1, 2011 - October 11, 2025Industry Experience
Gaming, Media & Entertainment, Software & Internet
Experience Level
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