I am a 2D/3D artist with over three years of game development experience, having taken up the roles of concept artist, 3D modeller, pixel artist, and animator in previous projects. These experiences have strengthened my ability to create artwork across digital and traditional mediums, while helping me excel at creative problem-solving, effective collaboration, and reliable milestone delivery.
While my personal creative pipeline relies entirely on manual digital methods, I actively keep pace with industry tech. I maintain high proficiency in generative AI tools such as Stable Diffusion, ComfyUI, ChatGPT, Gemini, and Grok, allowing me to readily adapt to and support AI-assisted art pipelines.
I look forward to hearing about your projects and working with you!
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