Hi, I’m Abdellah Aboulouafa, a junior video game programmer focused on gameplay programming, AI systems, and internal tools development. I’ve contributed to VR multiplayer projects using Unity (C#) and Fusion 2, worked on academic games, and competed in game jams (including 1st place at Creative Jam Montreal). I’m actively exploring tooling and pipeline development to support production and I’m eager to contribute concretely from day one, on gameplay as well as team collaboration. I’m excited to grow in a collaborative studio environment and to continue learning across the full game development pipeline, from concept to prototype to playable using a multi-disciplinary approach.

Abdellah Aboulouafa

Hi, I’m Abdellah Aboulouafa, a junior video game programmer focused on gameplay programming, AI systems, and internal tools development. I’ve contributed to VR multiplayer projects using Unity (C#) and Fusion 2, worked on academic games, and competed in game jams (including 1st place at Creative Jam Montreal). I’m actively exploring tooling and pipeline development to support production and I’m eager to contribute concretely from day one, on gameplay as well as team collaboration. I’m excited to grow in a collaborative studio environment and to continue learning across the full game development pipeline, from concept to prototype to playable using a multi-disciplinary approach.

Available to hire

Hi, I’m Abdellah Aboulouafa, a junior video game programmer focused on gameplay programming, AI systems, and internal tools development. I’ve contributed to VR multiplayer projects using Unity (C#) and Fusion 2, worked on academic games, and competed in game jams (including 1st place at Creative Jam Montreal). I’m actively exploring tooling and pipeline development to support production and I’m eager to contribute concretely from day one, on gameplay as well as team collaboration.

I’m excited to grow in a collaborative studio environment and to continue learning across the full game development pipeline, from concept to prototype to playable using a multi-disciplinary approach.

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Experience Level

Expert
Expert
Expert
Expert

Language

French
Fluent
English
Advanced
Arabic
Intermediate

Work Experience

Game Programmer (Intern) at Squidio
February 1, 2026 - May 1, 2026
Contributed to a VR multiplayer game using Unity (C#) and Fusion 2; developed core gameplay loops, AI systems, and internal tools; collaborated with a multi-disciplinary team and followed Scrum processes with Jira and Git.
Volunteer at MIGS – Montreal International Game Summit
January 1, 2024 - Present
Supported the largest video game industry event in Quebec by coordinating logistics, assisting on-site operations, and facilitating communication among organizers, attendees, and participants.

Education

AEC - Video Game Programming at Collège de Bois-de-Boulogne
November 1, 2024 - May 1, 2026
Bachelor's – French Studies at Ibn Tofail University, Kenitra (MA)
December 1, 2018 - June 18, 2026
Master Video Game Development with C# and Unity at Udemy
January 11, 2030 - June 18, 2026
Unreal Engine 5 - Complete Game Developer Guide at Udemy
January 11, 2030 - June 18, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services

Experience Level

Expert
Expert
Expert
Expert