I'm Abdulrahman Al-Assaf, an interactive and game developer specializing in Unity-based games, mobile experiences, AR learning modules, and real-time interactive applications. I bring a strong background in C#, gameplay systems, UI/UX, AI/navigation, and performance optimization, turning creative concepts into functional digital products.\n\nI've contributed to Hajwala 2 and a range of enterprise/educational projects, with practical experience in scoring, timers, user flows, content-driven systems, testing, debugging, and cross-team delivery.

Abdulrahman Al-Assaf

I'm Abdulrahman Al-Assaf, an interactive and game developer specializing in Unity-based games, mobile experiences, AR learning modules, and real-time interactive applications. I bring a strong background in C#, gameplay systems, UI/UX, AI/navigation, and performance optimization, turning creative concepts into functional digital products.\n\nI've contributed to Hajwala 2 and a range of enterprise/educational projects, with practical experience in scoring, timers, user flows, content-driven systems, testing, debugging, and cross-team delivery.

Available to hire

I’m Abdulrahman Al-Assaf, an interactive and game developer specializing in Unity-based games, mobile experiences, AR learning modules, and real-time interactive applications. I bring a strong background in C#, gameplay systems, UI/UX, AI/navigation, and performance optimization, turning creative concepts into functional digital products.\n\nI’ve contributed to Hajwala 2 and a range of enterprise/educational projects, with practical experience in scoring, timers, user flows, content-driven systems, testing, debugging, and cross-team delivery.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Beginner
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Language

Arabic
Fluent
English
Fluent

Work Experience

Game Programmer at RABABA Games
September 1, 2023 - June 19, 2024
Developed navigation and traffic systems to enhance player movement, AI behavior, and in-game pathfinding for Hajwala 2. Designed and implemented a comprehensive character system, including root motion and seamless interaction mechanics. Created realistic player interactions with vehicles, enabling smooth entry, exit, and responsive vehicle interactions. Engineered an advanced avatar customization system, allowing users to modify character outfits and skins for a personalized experience. Revamped the garage UI/UX, redesigning its interface for intuitive vehicle customization, improved usability, and seamless script integration. Developed cinematic cutscenes and race overviews to enhance the pre-race experience, creating immersive intros that build anticipation before each race. Optimized game performance, rendering pipelines, and scripting efficiency to ensure smooth gameplay across various platforms.
Game Development Intern at RABABA Games
July 1, 2023 - September 1, 2023
Received hands-on training in 3D game development using Unity Engine. Contributed to the system navigation development for Hajwala 2, optimizing user interaction and gameplay mechanics. Gained experience in game physics, AI navigation, and pathfinding to enhance in-game movement and player experience. Collaborated with developers to improve game performance, UI responsiveness, and player controls.
Game Programmer at RABABA Games
September 1, 2023 - Present
Developed navigation and traffic systems to enhance player movement, AI behavior, and in-game pathfinding for Hajwala 2. Designed and implemented a comprehensive character system including root motion and seamless interaction mechanics. Created realistic player interactions with vehicles for smooth entry, exit, and responsive vehicle interactions. Engineered an advanced avatar customization system allowing users to modify character outfits and skins for personalization. Revamped the garage UI/UX for intuitive vehicle customization and improved usability. Developed cinematic cutscenes and race overviews to create immersive pre-race experiences. Optimized game performance, rendering pipelines, and scripting efficiency to ensure smooth gameplay across platforms.
Game Development Intern at RABABA Games
September 1, 2023 - July 23, 2025
Received hands-on training in 3D game development using Unity Engine. Contributed to system navigation development for Hajwala 2, optimizing user interaction and gameplay mechanics. Gained experience in game physics, AI navigation, and pathfinding to enhance movement and player experience. Collaborated with developers to improve game performance, UI responsiveness, and player controls.
Interactive Developer at Rayqube Future Tech
August 1, 2025 - January 31, 2026
Developed interactive digital solutions in Unity for real-time simulations and user-driven experiences. Built responsive UI/UX for educational and enterprise apps, created 3D interaction models and animation-driven events, and implemented modular C# architecture. Collaborated with designers to translate concepts into prototypes and final products, optimized performance for mobile/tablet, and integrated assets and media.

Education

Bachelor's degree at Princess Sumaya University for Technology
September 1, 2019 - August 31, 2023
Bachelor's degree at Princess Sumaya University for Technology
September 1, 2019 - August 31, 2023
Bachelor’s Degree in Computer Graphics and Animation at Princess Sumaya University for Technology
September 1, 2019 - August 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Computers & Electronics, Education