Hi, I'm Abhi Thati, a quality-driven 3D asset artist with over 7 years of experience creating characters, creatures, and assets across various platforms. I love diving into new technologies and adapting quickly to keep pace with this fast-evolving industry. My journey has taken me to exciting projects in TV shows, commercials, and game cinematics, where I've honed my skills with different software tools. I'm passionate about bringing ideas to life with 3D art, whether it’s for films or interactive media. Collaborating with teams on high-profile projects like Black Panther and Starwars has been a fantastic experience, and I'm always eager for new challenges to push my creative boundaries.

Abhi Thati

Hi, I'm Abhi Thati, a quality-driven 3D asset artist with over 7 years of experience creating characters, creatures, and assets across various platforms. I love diving into new technologies and adapting quickly to keep pace with this fast-evolving industry. My journey has taken me to exciting projects in TV shows, commercials, and game cinematics, where I've honed my skills with different software tools. I'm passionate about bringing ideas to life with 3D art, whether it’s for films or interactive media. Collaborating with teams on high-profile projects like Black Panther and Starwars has been a fantastic experience, and I'm always eager for new challenges to push my creative boundaries.

Available to hire

Hi, I’m Abhi Thati, a quality-driven 3D asset artist with over 7 years of experience creating characters, creatures, and assets across various platforms. I love diving into new technologies and adapting quickly to keep pace with this fast-evolving industry. My journey has taken me to exciting projects in TV shows, commercials, and game cinematics, where I’ve honed my skills with different software tools.

I’m passionate about bringing ideas to life with 3D art, whether it’s for films or interactive media. Collaborating with teams on high-profile projects like Black Panther and Starwars has been a fantastic experience, and I’m always eager for new challenges to push my creative boundaries.

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Experience Level

Work Experience

Texture Artist at Digital Domain
October 31, 2023 - July 9, 2025
Worked as a Texture artist on the TV show Dork Matter. Utilized software such as Maya, ZBrush, MudBox, Mari, and Arnold to develop high-quality textures for digital characters and assets.
Asset Artist at The Mill
July 31, 2022 - July 9, 2025
Worked as an Asset Artist on commercials, trailers, and game cinematics including projects like Apple Watch, Intel VPro, Guillermo del Toro's Cabinet of Curiosities, Starwars: Jedi Survivor, and Destiny 2: The Witch Queen. Programs used include Maya, ZBrush, MudBox, Substance Painter, and Arnold.
Asset Artist at Encore VFX
January 31, 2021 - July 9, 2025
Worked as an Asset Artist on TV shows such as Supergirl, The Flash, Doom Patrol, Black Lightning, and Batgirl. Programs used included Maya, ZBrush, MudBox, Substance Painter, Mari, and Wrap 3D.
Asset Artist at Aaron Sims Creative
October 31, 2018 - July 9, 2025
Worked as an Asset Artist on various commercials and in house projects such as ACER Computers. Used tools like Maya, ZBrush, MudBox, Mari, Substance Painter, Wrap3D, VRAY, and Arnold to create digital assets.
LookDev Artist at Hammer Creative
February 28, 2018 - July 9, 2025
Worked as a LookDev Artist on various projects utilizing Maya, ZBrush, MudBox, Mari, and VRay.
Asset Artist at Luma Pictures
October 31, 2017 - July 9, 2025
Worked as an Asset Artist on movies such as Black Panther and Thor: Ragnarok for the Marvel Cinematic Universe. Utilized Maya, ZBrush, Mari, Wrap3D, and Katana.

Education

Certification in Digital Production at Gnomon School Of Visual Effects
January 1, 2015 - December 31, 2017
Bachelor of Science at Full Sail University
January 1, 2008 - December 31, 2010

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Professional Services