Adam Mortimer

Available to hire

2D Concept Artist | Characters, Props & Environments I’m a 2D concept artist creating artwork for games, animation, and cinematic projects.

About

2D Concept Artist | Characters, Props & Environments

I’m a 2D concept artist creating artwork for games, animation, and cinematic projects. I specialize in character and prop design, with the ability to support environment concepts, developing both stylized and painterly visuals that translate smoothly into 2D and 3D production pipelines.

I focus on strong visual storytelling, making sure every design supports gameplay, narrative, and production needs while remaining clear and functional. I work efficiently to deliver accurate, production-ready concepts.

Outside of client work, I enjoy experimenting with a range of illustration styles, from playful and ink-inspired designs to highly detailed, painterly artwork. My goal is always to create concepts that inspire, communicate clearly, and spark imagination.

Core Tools
Photoshop · Procreate

Open to freelance projects, collaborations, and new opportunities. Always happy to help bring creative ideas to life.

  • Joined September 2025

Industry experience

  • Gaming
  • Education
  • Retail
  • Non-Profit Organization
  • Transportation & Logistics
  • Real Estate & Construction
  • Media & Entertainment

Projects · 11

Work experience· 10 roles

Environment and Prop Concept Artist (Part-Time) · D’Monics StudioDec 2020 – Present · 6 yrs

Led the development of environment and prop concept art for a retro-style PC game, collaborating with a small team to secure project funding. Designed and refined visual assets supporting the game's unique atmosphere and story, ensuring high-quality and consistent aesthetics. Acted as the lead artist, aligning designs with gameplay mechanics and audience preferences, facilitating seamless team collaboration.

Environment and Prop Concept Artist (Part-Time) · D’Monics StudioDec 2020 – Present · 6 yrs

Led the development of environment and prop concept art for a retro-style PC game, collaborating closely with a small team to secure project funding. Designed and refined visual assets that supported the game’s unique atmosphere and story, ensuring high-quality and consistent aesthetics. Acted as the lead artist, aligning designs with gameplay mechanics and audience preferences, and facilitating seamless team collaboration.

Driver · Euro Car PartsFeb 2018 – Present · 8 yrs 10 mos

Delivered automotive parts to local garages, consistently meeting schedules and maintaining professional customer interactions. Handled payments and represented the company professionally, ensuring high service standards and customer satisfaction.

Driver · Euro Car PartsFeb 2018 – Present · 8 yrs 10 mos
Seasonal Sales Assistant – Technology/Electronics/Media Department · Tesco StoresJan 2017 – Sep 2025 · 8 yrs 9 mos
Seasonal Sales Assistant – Technology/Electronics/Media Department · Tesco StoresJan 2017 – Jan 2017
Work Experience · Form ArchitectsFeb 2015 – Sep 2025 · 10 yrs 8 mos
Work Experience · Form ArchitectsFeb 2015 – Feb 2015

Education· 8

Concept Art Short Course · Escape Studios2021
BA 3D Animation and Games First Class Honours · Middlesex University2018 – 2021
Level 3 BTEC Diploma in Games Art & Animation · Barking & Dagenham College2016 – 2018
GCSE · Marshalls Park School2011 – 2016

Certifications and awards

Full UK Driving Licence (no endorsements)2030 – 2025
Full UK Driving Licence (no endorsements)2030 – 2025

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