Lead Unity Game Developer with 10+ years of experience building and optimizing mobile games across hyper-casual, casual, simulation, puzzle, and multiplayer genres. Specialized in Unity, C#, gameplay systems, performance optimization, bug fixing, and scalable game architecture. Proven track record leading teams, polishing live projects, and delivering high-quality mobile game experiences from prototype to release.

ADIL ABBAS

Lead Unity Game Developer with 10+ years of experience building and optimizing mobile games across hyper-casual, casual, simulation, puzzle, and multiplayer genres. Specialized in Unity, C#, gameplay systems, performance optimization, bug fixing, and scalable game architecture. Proven track record leading teams, polishing live projects, and delivering high-quality mobile game experiences from prototype to release.

Available to hire

Lead Unity Game Developer with 10+ years of experience building and optimizing mobile games across hyper-casual, casual, simulation, puzzle, and multiplayer genres. Specialized in Unity, C#, gameplay systems, performance optimization, bug fixing, and scalable game architecture. Proven track record leading teams, polishing live projects, and delivering high-quality mobile game experiences from prototype to release.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate

Work Experience

Lead Game Developer at Mood Games
November 1, 2021 - Present
Led the development of casual, hyper-casual, and hybrid-casual games; conducted code reviews to ensure clean and efficient code; managed a team of developers, fostering collaboration and innovation to deliver high-quality games and increase productivity.
Principal Software Engineer at GenITeam Solutions
January 1, 2021 - October 31, 2021
Managed a hyper-casual games team; oversaw the publication of Idle Home Makeover with ZPlay and self-publishing Prankster 3D; developed and optimized hyper-casual game prototypes; created plugins for Audio Manager, Audio Event, Lip-sync, and Menu Manager.
Sr Software Engineer at GenITeam Solutions
November 1, 2017 - December 1, 2020
Developed 3D Virtual family games series and 3D simulators; created and optimized puzzle and word search games; implemented multiplatform development strategies to ensure compatibility across devices and platforms.
Software Engineer at SabaSoft
February 1, 2015 - October 31, 2017
Developed 2D and 3D games for Android and iOS using Unity3D and C#; led a 12-person team; contributed to Color Book series and Wild Animal, Savanna Simulator; implemented multiplatform development strategies to improve engagement and retention.

Education

Bachelor of Electrical Engineering - Telecom at FAST National University of Computer and Emerging Sciences (NUCES-FAST)
January 11, 2030 - May 11, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Professional Services, Education