I am a Senior Software Engineer with over 5 years in the gaming industry, focused on creating engaging UI systems and seamless frontend/backend integrations. I’ve led UI/UX improvements across multiple titles, ported UI tooling between middleware, and collaborated with design and engineering teams to deliver polished player experiences. I’m always eager to learn new technologies and optimize performance while shipping high-quality interfaces. I thrive in collaborative environments, translating complex design into intuitive interfaces using Unreal Engine, C++, JavaScript, and Python. I enjoy solving tough UI challenges, mentoring teammates, and contributing to the full lifecycle of UI systems from design to production.

Adrian Gilbert Galterio

I am a Senior Software Engineer with over 5 years in the gaming industry, focused on creating engaging UI systems and seamless frontend/backend integrations. I’ve led UI/UX improvements across multiple titles, ported UI tooling between middleware, and collaborated with design and engineering teams to deliver polished player experiences. I’m always eager to learn new technologies and optimize performance while shipping high-quality interfaces. I thrive in collaborative environments, translating complex design into intuitive interfaces using Unreal Engine, C++, JavaScript, and Python. I enjoy solving tough UI challenges, mentoring teammates, and contributing to the full lifecycle of UI systems from design to production.

Available to hire

I am a Senior Software Engineer with over 5 years in the gaming industry, focused on creating engaging UI systems and seamless frontend/backend integrations. I’ve led UI/UX improvements across multiple titles, ported UI tooling between middleware, and collaborated with design and engineering teams to deliver polished player experiences. I’m always eager to learn new technologies and optimize performance while shipping high-quality interfaces.

I thrive in collaborative environments, translating complex design into intuitive interfaces using Unreal Engine, C++, JavaScript, and Python. I enjoy solving tough UI challenges, mentoring teammates, and contributing to the full lifecycle of UI systems from design to production.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate

Work Experience

Senior Software Engineer at Lost Boys Interactive
July 1, 2023 - Present
Refactored and ported UI implementation from Autodesk Scaleform to Coherent UI; utilized Unreal C++ and JavaScript to set up backend data points for frontend systems; acted as a technical expert for UI/UX design; troubleshot, debugged, and optimized UI systems; set up and implemented UI systems in Unreal using Unreal CommonUI and MVVM Plugins; implemented tooling for QA and Customer Support using Python and Javascript.
Software Engineer at Lost Boys Interactive
February 1, 2021 - July 1, 2023
Refactored and ported UI implementation from Autodesk Scaleform to Coherent UI; utilized Unreal C++ and JavaScript to set up backend data points for frontend systems, ensuring seamless integration; acted as a technical expert for UI/UX design, implementing new systems and reiterating improvements over time; troubleshot, debugged, and optimized UI systems to enhance performance and functionality; set up and implemented UI systems in Unreal using Unreal CommonUI and MVVM Plugins; implemented tooling for QA and Customer Support using Python and Javascript.
Technical Designer at High Voltage Software
September 1, 2019 - October 1, 2020
Implemented and set up systems in C++ and Blueprints for core gameplay mechanics while debugging, and troubleshooting bugs in existing logic.
Programmer at Damarjian Interactive
May 1, 2019 - August 1, 2019
General Programmer, troubleshooting and debugging problems to implementing new gameplay systems.
IT Technician at Columbia College Chicago
July 1, 2018 - May 1, 2019
Programming Tutor, Software and Hardware Troubleshooting.
Programming Tutor at Columbia College Chicago
July 1, 2018 - May 1, 2019
Tutored programming concepts and assisted with software and hardware troubleshooting, helping students build practical skills.

Education

Bachelor's degree at Columbia College Chicago
January 1, 2017 - January 1, 2019
Intermedia/Multimedia at Mapúa University
January 1, 2011 - January 1, 2017
Bachelor's degree at Columbia College Chicago
January 1, 2017 - December 31, 2019
Bachelor's degree at Mapúa University
January 1, 2011 - December 31, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment