Accomplished tech, environment, and prop artist, have worked on award winning indie games, event and corporate design. Extensive experience in Unreal Engine shaders, 3D modelling and design, Unity gamedev, Substance programs, and the Adobe suite.

Teja Godson

Accomplished tech, environment, and prop artist, have worked on award winning indie games, event and corporate design. Extensive experience in Unreal Engine shaders, 3D modelling and design, Unity gamedev, Substance programs, and the Adobe suite.

Available to hire

Accomplished tech, environment, and prop artist, have worked on award winning indie games, event and corporate design.
Extensive experience in Unreal Engine shaders, 3D modelling and design, Unity gamedev, Substance programs, and the Adobe suite.

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Industry Experience

Gaming

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