ABOUT ME: I was 6 years old when I first got my hands on a computer and started playing games. Since then, I have discovered and developed my creativity in multiple areas. Videogames, boardgames, writing books, comic books and screenplays, and have recently started to draw in both pixel and digital art. My desire is to keep expanding my knowledge to keep on creating art and technology. I am also very customer oriented given my past experiences in this field. GAME DESIGNER: My desire to become a videogame designer/director has lead me to extensively learn about game development and Unreal Engine 4. I have become proficient in Blueprint coding, developed skills in C++, material and texture editing, 2D animations, effect animations, particle effects, level and world design, post-processing, AI Behaviour Trees, Skeleton Blueprints, as well as game designing theory, and many other things. I have released an app for IOS , worked on many other projects, and plan to release more. PORTFOLIO: Please checkout my work at: _Website not available. Sign in: https://www.twine.net/signup_

André Louro

ABOUT ME: I was 6 years old when I first got my hands on a computer and started playing games. Since then, I have discovered and developed my creativity in multiple areas. Videogames, boardgames, writing books, comic books and screenplays, and have recently started to draw in both pixel and digital art. My desire is to keep expanding my knowledge to keep on creating art and technology. I am also very customer oriented given my past experiences in this field. GAME DESIGNER: My desire to become a videogame designer/director has lead me to extensively learn about game development and Unreal Engine 4. I have become proficient in Blueprint coding, developed skills in C++, material and texture editing, 2D animations, effect animations, particle effects, level and world design, post-processing, AI Behaviour Trees, Skeleton Blueprints, as well as game designing theory, and many other things. I have released an app for IOS , worked on many other projects, and plan to release more. PORTFOLIO: Please checkout my work at: _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

ABOUT ME:

I was 6 years old when I first got my hands on a computer and started playing games. Since then, I have discovered and developed my creativity in multiple areas. Videogames, boardgames, writing books, comic books and screenplays, and have recently started to draw in both pixel and digital art. My desire is to keep expanding my knowledge to keep on creating art and technology. I am also very customer oriented given my past experiences in this field.

GAME DESIGNER:

My desire to become a videogame designer/director has lead me to extensively learn about game development and Unreal Engine 4. I have become proficient in Blueprint coding, developed skills in C++, material and texture editing, 2D animations, effect animations, particle effects, level and world design, post-processing, AI Behaviour Trees, Skeleton Blueprints, as well as game designing theory, and many other things. I have released an app for IOS , worked on many other projects, and plan to release more.

PORTFOLIO:

Please checkout my work at:

Website not available. Sign in: https://www.twine.net/signup

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Language

Portuguese
Fluent
English
Fluent
German
Beginner
French
Intermediate
Spanish; Castilian
Intermediate

Work Experience

Add your work experience history here.

Education

BSc Forensic and Analytical Science at University of Huddersfield
June 7, 2013
C/C++ Entry Level Course at Formabase
February 1, 2015

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Computers & Electronics, Software & Internet