Software engineer focused on building AI-powered applications and modern web experiences. Experienced in developing AI agents, RAG systems, and automation tools using Next.js, TypeScript, and OpenAI APIs, alongside front-end development with React.

Ahmad Dehaini

Software engineer focused on building AI-powered applications and modern web experiences. Experienced in developing AI agents, RAG systems, and automation tools using Next.js, TypeScript, and OpenAI APIs, alongside front-end development with React.

Available to hire

Software engineer focused on building AI-powered applications and modern web experiences. Experienced in developing AI agents, RAG systems, and automation tools using Next.js, TypeScript, and OpenAI APIs, alongside front-end development with React.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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Language

Arabic
Fluent
English
Advanced

Work Experience

Personal AI Project (Full-Stack Developer) at AuraBrush-ai
April 1, 2026 - Present
Built a full-stack AI-powered web application using React, TypeScript, Node.js, and Express. Integrated OpenAI APIs to generate AI coloring images with a credit-based generation system. Implemented front-end interfaces for image generation, painting, and interactive user workflows. Added back-end authentication and user management features including sign up/login. Designed credit tracking logic and controlled AI image generation requests. Managed end-to-end application development from front-end UI to back-end API integration and deployment.
AI Agent Builder (Intern) at StartMeUUp.AI
June 1, 2025 - August 1, 2025
Developed multiple AI agent prototypes focused on automation, intelligent workflows, and AI-assisted productivity solutions. Built AI-powered applications using Next.js, TypeScript, and OpenAI APIs, turning product ideas into functional working prototypes. Implemented RAG systems including document retrieval, similarity matching, and contextual response generation. Designed and integrated AI workflows, prompt engineering strategies, and tool-based agent interactions for different use cases. Built infrastructure and automation features including GitHub integrations, sprint planning workflows, and intelligent task automation tools. Applied testing practices using Jest, React Testing Library, and Playwright to ensure application reliability and maintainability.
ReactJS Developer at Scary Byte
October 1, 2024 - Present
Developed and maintained user interfaces using React and JSX. Created reusable components to enhance code efficiency and maintainability. Collaborated with cross-functional teams to implement new features and improve existing functionalities. Adhered to best practices and coding standards to ensure code quality and performance.
ReactJS Developer at Scary Byte
October 1, 2024 - Present
Developed and maintained user interfaces using React and JSX. Created reusable components to enhance code efficiency and maintainability. Collaborated with cross-functional teams to implement new features and improve existing functionalities. Adhered to best practices and coding standards to ensure code quality and performance.
Data Scientist at Zaka.ai
September 30, 2024 - July 23, 2025
Participated in an online certified program focusing on data science and machine learning, including both learning and project phases. Worked on a computer vision project aimed at predicting anomalies in dental x-ray images. Tasks included cleaning dental data, extracting relevant images and annotated files, applying preprocessing and augmentation, and training Yolov10, Faster RC-NN, and DETR models to achieve optimal accuracy.
Data Science at Zaka.ai
September 30, 2024 - July 23, 2025
Completed an online certified program on data science and machine learning involving both learning and project phases. During the project phase, worked on a computer vision project focused on predicting anomalies from dental x-ray images. Tasks included cleaning dental data, extracting important images and annotated files, applying preprocessing and augmentation, and training Yolov10, Faster RC-NN, and DETR models to optimize accuracy.
Unity Game Developer (Freelance) at Freelance
May 31, 2024 - July 23, 2025
Developed Augmented Reality, Virtual Reality, and WebGL games. Created an engaging AR game for children to be played in dentist clinics on Android devices using Unity and C#, utilizing the Voidar SDK for image recognition. Developed a VR simulation for electric scooter training to teach safe usage in a simulated environment.
Unity Game Developer at Freelance
May 31, 2024 - July 23, 2025
Developed Augmented Reality (AR), Virtual Reality (VR), and WebGL games. Created an engaging AR game for children to be played in dentist clinics on Android devices utilizing the Voidar SDK for image recognition. Developed a VR simulation for electric scooter training to teach safe operation in a simulated environment using Unity and C#.
Unity Game Developer (Freelance) at Freelance
October 1, 2023 - May 1, 2024
Developed augmented reality (AR), virtual reality (VR), and WebGL games. Built an AR dentist-clinic game for children on Android devices using Unity and C#, utilizing the Vuforia SDK for image recognition. Developed a VR simulation for electric scooter training using Unity and C#, enabling users to learn safe and responsible operation in a simulated environment.
Unity Mobile Game Developer at Playholding
August 31, 2023 - July 23, 2025
Developed engaging and high-quality mobile games from concept to completion using Unity and C#. Integrated third-party plugins such as Obi Rope to enhance gameplay mechanics. Collaborated during ideation to brainstorm game concepts and features. Documented game design with technical specifications. Developed game logic and functionalities independently, optimized performance for mobile devices, performed manual testing, and successfully launched more than twenty games on App Store and Google Play. Integrated ad SDKs and conducted A/B testing to improve player engagement and retention.
Unity Mobile Game Developer at Playholding
August 31, 2023 - July 23, 2025
Developed engaging and high-quality mobile games from concept to completion using Unity and C#. Integrated third-party game development plugins like Obi Rope to enhance gameplay mechanics. Collaborated closely with the team during ideation phases. Documented game design through technical specifications. Independently developed game logic, mechanics, and functionalities. Optimized game performance on mobile devices with CPU and GPU optimization techniques. Conducted manual testing and bug fixing. Successfully launched over twenty games on the App Store and Google Play, integrated ad SDKs, and performed A/B testing to improve player engagement and retention.
Unity Mobile Game Developer at Playholding
September 1, 2020 - August 1, 2023
Developed engaging high-quality mobile games from concept to completion using Unity and C#. Integrated third-party game development plugins (e.g., Obi Rope) to enhance gameplay mechanics. Collaborated closely with the team during ideation to brainstorm concepts, mechanics, and features. Documented game design with clear technical specifications. Independently developed game logic, mechanics, and functionalities from scratch, ensuring a smooth and engaging player experience. Optimized game performance for mobile devices using CPU/GPU optimization techniques. Conducted manual testing to identify and resolve bugs before launch. Launched more than twenty mobile games on the App Store and Google Play, adhering to platform guidelines. Integrated and configured SDKs to generate revenue and ran A/B testing based on player behavior data to improve engagement and retention. Produced game design documents (GDD), level design, rules/objectives/challenges/rewards balancing, and playtested across de
Front-end Developer Intern at Cloud Gate
August 31, 2020 - July 23, 2025
Developed front-end cross-platform applications using React-Native and JavaScript. Created a Random Movie app to display highly-rated movies and help users discover random movies. Developed an Instagram main page clone replicating the main layout with dark mode features.
Front-end Developer Intern at Cloud Gate
August 31, 2020 - July 23, 2025
Developed front-end cross-platform applications using React-Native and JavaScript. Created projects including Random Movie app to display highly-rated movies and an Instagram main page clone including dark mode functionality.

Education

Master of Science at Lebanese International University
October 1, 2016 - June 29, 2018
Computer & Communication Engineering
Master of Science at Lebanese International University
January 1, 2016 - December 31, 2018
Bachelor of Science at Lebanese International University
January 1, 2011 - December 31, 2016
Master of Science at Lebanese International University
January 1, 2016 - December 31, 2018
Bachelor of Science at Lebanese International University
January 1, 2011 - December 31, 2016
Master of Science at Lebanese International University
January 1, 2016 - January 1, 2018
Bachelor of Science at Lebanese International University
January 1, 2011 - January 1, 2016

Qualifications

Certified Data Science Program
May 1, 2024 - September 30, 2024
Certified Data Science Program
May 1, 2024 - September 30, 2024

Industry Experience

Gaming, Computers & Electronics, Software & Internet, Media & Entertainment, Education, Healthcare