Hi, I'm Muhammad Ahsan Khuluqi, a Senior 3D Animator with over 9 years of experience in the animation industry. I've had the pleasure of contributing to over 1,000 episodes across a variety of international productions, specializing in character animation and body mechanics. I pride myself on my ability to manage time effectively, work well with teams, and mentor junior animators. I enjoy participating in both production and pre-production stages, collaborating closely with clients and teams to bring creative ideas to life. My passion is delivering high-quality animation that meets deadlines while continuously improving the workflow and supporting team performance.

Muhammad Ahsan Khuluqi

Hi, I'm Muhammad Ahsan Khuluqi, a Senior 3D Animator with over 9 years of experience in the animation industry. I've had the pleasure of contributing to over 1,000 episodes across a variety of international productions, specializing in character animation and body mechanics. I pride myself on my ability to manage time effectively, work well with teams, and mentor junior animators. I enjoy participating in both production and pre-production stages, collaborating closely with clients and teams to bring creative ideas to life. My passion is delivering high-quality animation that meets deadlines while continuously improving the workflow and supporting team performance.

Available to hire

Hi, I’m Muhammad Ahsan Khuluqi, a Senior 3D Animator with over 9 years of experience in the animation industry. I’ve had the pleasure of contributing to over 1,000 episodes across a variety of international productions, specializing in character animation and body mechanics. I pride myself on my ability to manage time effectively, work well with teams, and mentor junior animators.

I enjoy participating in both production and pre-production stages, collaborating closely with clients and teams to bring creative ideas to life. My passion is delivering high-quality animation that meets deadlines while continuously improving the workflow and supporting team performance.

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Language

English
Intermediate
Indonesian
Fluent
Korean
Beginner

Work Experience

Senior 3D Animator at Brown Bag Films - Bali
March 1, 2024 - June 9, 2024
Delivered 100 episodes on time, consistently meeting client expectations and earning positive feedback. Maintained performance after bit hour increase from 40 to 43, while continuing to support the team. Mentored junior animators, improving their efficiency and reducing revision cycles. Ensured smooth team communication to keep production aligned with deadlines. Assisted a parallel project to meet its deadline without compromising own deliverables, maintaining 100% on-time performance across both.
3D Animator at One Animation Studios
November 1, 2022 - February 28, 2024
Delivered 80 episodes, including for the international animated series Oddbods, with consistent on-time delivery and zero delays. Actively participated in pre-production, including client meetings and kickoff discussions, to ensure clear creative direction and smooth execution. Maintained deadline stability across episodes by applying effective time management and production planning. Attended weekly sessions led by the Animation Director to deepen knowledge in cinematography and animation design, applying insights directly into ongoing projects.
Senior 3D Animator at Roundbox Animation Studios
January 1, 2018 - October 31, 2022
Contributed to over 300 animated episodes and participated in the production of the local animated feature film Nussa The Movie. Trusted by supervisors to handle full episodes within the team, following positive client feedback on the quality and clarity of animation work. Successfully met high client expectations, particularly in delivering clean and accurate body mechanics animation. Involved in the development of the studio's original IP, collaborating on an in-house animated film produced by Roundbox Studio. Gained direct communication access with clients, building strong working relationships and enhancing responsiveness to feedback. Provided animation support to colleagues, leveraging advanced skills to improve team output and workflow consistency.
Junior 3D Animator at Infinite Framework Studios
March 1, 2016 - September 30, 2017
Handled animation for over 500 episodes across major international projects, including Vampirina (Disney Junior), Sonic (Saga), Zack and Quack & Top Wings (Nickelodeon Jr). Strengthened core animation principles through continuous hands-on application in fast-paced, high-standard productions. Sharpened time management skills to consistently deliver high-quality animation within tight production schedules. Contributed to large-scale productions with global visibility, maintaining animation quality that met international broadcast standards. Consistently met project deadlines across multiple series, ensuring smooth delivery within studio pipelines.
3D Layout Artist at Infinite Framework Studios
March 1, 2014 - December 31, 2015
Gained hands-on experience in animation pre-production by translating storyboards into 3D scenes using Autodesk Maya. Learned the fundamentals of character staging, camera placement, and environmental composition to create visually cohesive layouts. Practiced arranging environment props and characters to support narrative clarity and enhance scene readability. Developed a strong foundation in visual storytelling and scene blocking within a professional animation pipeline.
Senior 3D Animator at Brown Bag Films
March 1, 2024 - June 4, 2024
Delivered 100 episodes on time, consistently meeting client expectations and earning positive feedback. Maintained performance after bit hour increase from 40 to 43, while continuing to support the team. Mentored junior animators, improving their efficiency and reducing revision cycles. Ensured smooth team communication to keep production aligned with deadlines. Assisted a parallel project to meet its deadline without compromising my own deliverables, maintaining 100% on-time performance across both.
3D Animator at One Animation Studios
November 1, 2022 - February 28, 2024
Delivered 80 episodes, including for the international animated series Oddbods, with consistent on-time delivery and zero delays. Actively participated in pre-production, including client meetings and kickoff discussions, to ensure clear creative direction and smooth execution. Maintained deadline stability across episodes by applying effective time management and production planning. Attended weekly sessions led by the Animation Director to deepen knowledge in cinematography and animation design, applying insights directly into ongoing projects.
Senior 3D Animator at Roundbox Animation Studios
January 1, 2018 - October 31, 2022
Contributed to over 300 animated episodes and participated in the production of the local animated feature film Nussa The Movie. Trusted by supervisors to handle full episodes within the team, following positive client feedback on the quality and clarity of my animation work. Successfully met high client expectations, particularly in delivering clean and accurate body mechanics animation. Involved in the development of the studio’s original IP, collaborating on an in-house animated film produced by Roundbox Studio. Gained direct communication access with clients, building strong working relationships and enhancing responsiveness to feedback. Provided animation support to colleagues, leveraging advanced skills to improve team output and workflow consistency.
Junior 3D Animator at Infinite Framework Studios
March 1, 2016 - September 30, 2017
Handled animation for over 500 episodes across major international projects, including Vampirina (Disney Junior), Sonic (Saga), Zack and Quack & Top Wings (Nickelodeon Jr). Strengthened core animation principles through continuous hands-on application in fast-paced, high-standard productions. Sharpened time management skills to consistently deliver high-quality animation within tight production schedules. Contributed to large-scale productions with global visibility, maintaining animation quality that met international broadcast standards. Consistently met project deadlines across multiple series, ensuring smooth delivery within studio pipelines.
3D Layout Artist at Infinite Framework Studios
March 1, 2014 - December 31, 2015
Gained hands-on experience in animation pre-production by translating storyboards into 3D scenes using Autodesk Maya. Learned the fundamentals of character staging, camera placement, and environmental composition to create visually cohesive layouts. Practiced arranging environment props and characters to support narrative clarity and enhance scene readability. Developed a strong foundation in visual storytelling and scene blocking within a professional animation pipeline.

Education

Animation at SMKN 4 Malang East Java
January 1, 2013 - December 31, 2016
Animation at SMKN 4 Malang East Java
January 1, 2013 - December 31, 2016

Qualifications

Add your qualifications or awards here.

Industry Experience

Other, Media & Entertainment
    uniE608 Exercising Acting Animation
    This was my exercising about acting animation. How to syncronized the lipsync, to deliver emotion into animation with choose the exact posing and facial animator
    uniE608 Exercising Acting Animation
    This was my exercising about sync lypsinc and how deliver the emotion trough the animation like body movement, pose and facial
    uniE608 Ads for Exhibition
    This project was my first doing ads about exhibition. It’s a lot of fun because this my first time to animate like a real movement of animal. 3Danimator animator

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