I am a game developer and software engineer with over four years of experience using Unity and C# to build mobile, VR, and PC games. I have worked across the full development pipeline, from prototyping gameplay mechanics and designing player interactions to integrating assets, debugging systems, optimizing performance, and deploying finished projects. As the solo developer of DishDash, I created a restaurant simulation game that reached more than 600 Steam wishlists before release. I enjoy solving technical challenges while keeping the player experience at the center of my work. My background includes multiplayer VR collaboration systems, Meta Quest experiences, and educational and creative mobile games for children, giving me the flexibility to work across genres and platforms. I am excited to join a collaborative team where I can contribute my Unity, programming, UI, and game design skills while continuing to grow as a developer.

Ahsen Nurilter

I am a game developer and software engineer with over four years of experience using Unity and C# to build mobile, VR, and PC games. I have worked across the full development pipeline, from prototyping gameplay mechanics and designing player interactions to integrating assets, debugging systems, optimizing performance, and deploying finished projects. As the solo developer of DishDash, I created a restaurant simulation game that reached more than 600 Steam wishlists before release. I enjoy solving technical challenges while keeping the player experience at the center of my work. My background includes multiplayer VR collaboration systems, Meta Quest experiences, and educational and creative mobile games for children, giving me the flexibility to work across genres and platforms. I am excited to join a collaborative team where I can contribute my Unity, programming, UI, and game design skills while continuing to grow as a developer.

Available to hire

I am a game developer and software engineer with over four years of experience using Unity and C# to build mobile, VR, and PC games. I have worked across the full development pipeline, from prototyping gameplay mechanics and designing player interactions to integrating assets, debugging systems, optimizing performance, and deploying finished projects. As the solo developer of DishDash, I created a restaurant simulation game that reached more than 600 Steam wishlists before release.

I enjoy solving technical challenges while keeping the player experience at the center of my work. My background includes multiplayer VR collaboration systems, Meta Quest experiences, and educational and creative mobile games for children, giving me the flexibility to work across genres and platforms. I am excited to join a collaborative team where I can contribute my Unity, programming, UI, and game design skills while continuing to grow as a developer.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Turkish
Fluent
English
Fluent

Work Experience

VR Park Developer
July 1, 2024 - August 31, 2024
Developed interactive mechanics and objects for an immersive VR ride experience on Meta Quest using Unity. Integrated 3D assets to enhance visual quality and user engagement; optimized performance for Quest hardware.
Developer at ABC Planet
August 1, 2023 - October 1, 2023
Solely developed a children’s mobile puzzle and coloring game in Unity; handled full development pipeline; designed and implemented 2D assets and audio to create an engaging experience for young audiences.
Game Developer – Internship
August 2, 2022 - September 20, 2022
Sole developer responsible for the full code base of a VR collaboration simulation built in Unity. Implemented interactive objects and user interaction mechanics within a virtual office environment.
Solo Developer at Dish Dash
January 1, 2021 - Present
Restaurant simulation game with 600+ Steam wishlist prior to release. Led full development pipeline from gameplay mechanics and UI/UX to art and sound; leveraged AI tools to accelerate development. Demo released on Steam prior to full launch.

Education

Bachelor's Degree at İstanbul Bilgi University
January 1, 2020 - January 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education