Available to hire
I’m Nguyễn Mạnh Hùng, a game developer with a passion for crafting engaging Unity-based games for mobile and PC. I specialize in implementing gameplay systems, optimizing performance, and delivering polished player experiences.
I’m currently freelancing and taking on remote projects, collaborating with teams across time zones to ship high-quality Unity 2D/3D titles.
Work Experience
Software Engineer at Gameloft
March 1, 2020 - September 30, 2020Developed and maintained game features using C++/C# with Unity, implemented gameplay mechanics, and optimized performance across mobile platforms. Collaborated with design and QA teams to deliver polished experiences.
Game Developer at TeaMobi
December 1, 2020 - December 31, 2023Contributed to multiple Unity-based projects, including Avatar Musik, Avatar Land, Kungfu Shenlong, Space Shooter, Soul Knight, Flappy Bird, and Ninja Run. Implemented gameplay features, integrated assets, and helped optimize performance for mobile platforms.
Freelance / Remote Game Developer
March 1, 2024 - PresentFreelance/remote work focusing on Unity 2D/3D projects, prototyping, and collaborating with clients and teams across time zones.
Education
Bachelor's degree in Software Engineering at University of Science, Ho Chi Minh City
January 1, 2015 - December 31, 2019Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
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