Hi, I'm Atthariq Insanulhaq Supiana, a passionate 3D artist and animator with a strong focus on creating high-quality models, animations, and visual effects. I specialize in both real-time rendering and pre-rendered visuals, constantly honing my skills in 3D modeling, texturing, animation, rigging, and game development using Blender, Unity, and Godot. Currently, I collaborate with clients and companies to deliver compelling 3D assets for marketing, VR/AR platforms, and educational content, while also developing independent game projects that prioritize mechanics and interactive experiences. I'm pursuing a Bachelor's degree in Informatics with a focus on computer graphics and game development, driven by my enthusiasm for modern rendering techniques and OpenGL research.

Atthariq Insanulhaq Supiana

Hi, I'm Atthariq Insanulhaq Supiana, a passionate 3D artist and animator with a strong focus on creating high-quality models, animations, and visual effects. I specialize in both real-time rendering and pre-rendered visuals, constantly honing my skills in 3D modeling, texturing, animation, rigging, and game development using Blender, Unity, and Godot. Currently, I collaborate with clients and companies to deliver compelling 3D assets for marketing, VR/AR platforms, and educational content, while also developing independent game projects that prioritize mechanics and interactive experiences. I'm pursuing a Bachelor's degree in Informatics with a focus on computer graphics and game development, driven by my enthusiasm for modern rendering techniques and OpenGL research.

Available to hire

Hi, I’m Atthariq Insanulhaq Supiana, a passionate 3D artist and animator with a strong focus on creating high-quality models, animations, and visual effects. I specialize in both real-time rendering and pre-rendered visuals, constantly honing my skills in 3D modeling, texturing, animation, rigging, and game development using Blender, Unity, and Godot.

Currently, I collaborate with clients and companies to deliver compelling 3D assets for marketing, VR/AR platforms, and educational content, while also developing independent game projects that prioritize mechanics and interactive experiences. I’m pursuing a Bachelor’s degree in Informatics with a focus on computer graphics and game development, driven by my enthusiasm for modern rendering techniques and OpenGL research.

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Work Experience

3D Artist at Freelance (Self Employed)
April 1, 2019 - Present
Created high-quality 3D models and animations for product visualization, advertisements, and digital media. Worked with various clients to develop realistic 3D assets for marketing and commercial use. Provided texturing, rendering, and rigging services to enhance visual presentations.
3D Generalist at Lavisualsm, Tasikmalaya
December 1, 2020 - Present
Developed various 3D animation projects, including product animations and educational animations. Collaborated with the creative team to produce high-quality visual content. Optimized 3D models for use in multiple platforms, including VR/AR.
Game Developer at Freelance (Self Employed)
May 1, 2024 - Present
Developed independent game projects focusing on game mechanics, level design, and performance optimization. Built interactive experiences using Unity and Godot Engine. Designed and implemented game assets, animations, and UI elements to enhance player engagement.

Education

Bachelor’s Degree (In Progress) at Universitas Siliwangi, Tasikmalaya
June 1, 2022 - August 8, 2025

Qualifications

Computer Graphics with Modern OpenGL and C++ – Udemy
January 1, 2024 - August 8, 2025
Generative AI for Games Development – edX
January 1, 2024 - August 8, 2025

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services