Hi, I’m Ailani Mendez, a 3D artist and animator. I specialize in 3D animation, rigging, and concept art, with hands-on experience in Maya, Unreal Engine 5, Substance Painter, Photoshop, Nuke X, and ZBrush. I enjoy building vivid, narrative-driven sequences for public installations and digital projects, and I thrive in collaborative environments where ideas become immersive visuals. On projects like Beyond the Ice (2025), I’ve led teams, written and aligned animation sequences, and contributed to the overall look and feel. I’ve interned as a 3D animator at Big Footers, mentored peers through CSUN programs, and regularly take on freelance work and community events such as Create Now festivals. I’m excited to keep growing my craft and bringing creative visions to life.
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