Hi, I'm Ainara Baeza, a 3D Artist based in Barcelona, specializing in stylized and semi-realistic environments, props, and game-ready assets for video games and VR experiences. I excel at low-poly modeling, modular environment creation, asset optimization, PBR texturing, UV mapping, and Unity integration, working with Blender, ZBrush, Substance 3D Painter, and the Adobe Creative Suite. I've collaborated with Dolores Entertainment as a 3D Generalist Intern and with Cluster VR on World Project, as well as leading freelance projects since 2019, delivering complete asset pipelines from concept to engine integration and collaborating with multidisciplinary teams in fast-paced production environments.

Ainara Baeza

Hi, I'm Ainara Baeza, a 3D Artist based in Barcelona, specializing in stylized and semi-realistic environments, props, and game-ready assets for video games and VR experiences. I excel at low-poly modeling, modular environment creation, asset optimization, PBR texturing, UV mapping, and Unity integration, working with Blender, ZBrush, Substance 3D Painter, and the Adobe Creative Suite. I've collaborated with Dolores Entertainment as a 3D Generalist Intern and with Cluster VR on World Project, as well as leading freelance projects since 2019, delivering complete asset pipelines from concept to engine integration and collaborating with multidisciplinary teams in fast-paced production environments.

Available to hire

Hi, I’m Ainara Baeza, a 3D Artist based in Barcelona, specializing in stylized and semi-realistic environments, props, and game-ready assets for video games and VR experiences. I excel at low-poly modeling, modular environment creation, asset optimization, PBR texturing, UV mapping, and Unity integration, working with Blender, ZBrush, Substance 3D Painter, and the Adobe Creative Suite.

I’ve collaborated with Dolores Entertainment as a 3D Generalist Intern and with Cluster VR on World Project, as well as leading freelance projects since 2019, delivering complete asset pipelines from concept to engine integration and collaborating with multidisciplinary teams in fast-paced production environments.

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Language

Spanish; Castilian
Fluent
Catalan; Valencian
Fluent
English
Advanced

Work Experience

3D Generalist Intern at Dolores Entertainment
January 1, 2025 - January 1, 2026
Retextured and optimized in-game assets for real-time rendering and gameplay performance. Developed low-poly characters and assets from concept to Unity implementation. Improved topology, UV layouts, and texture consistency within production pipelines. Collaborated with multidisciplinary teams during videogame development workflows.
3D Modeler & Texturer at Cluster VR – World Project
January 1, 2025 - January 1, 2025
Designed stylized VR environments and modular props for immersive interactive experiences. Created optimized assets adapted for VR performance and real-time rendering requirements. Worked on environment art, prop modeling, and asset integration for virtual spaces.
Freelance 3D Artist & Personal Projects at Independent
January 1, 2019 - Present
Produced stylized and semi-realistic 3D environments, props, and visual assets. Managed complete asset pipelines including modeling, sculpting, texturing, and engine integration. Created content for interactive projects, social media visuals, and collaborative productions.

Education

Higher Vocational Training in Graphic Design & Video Game Art at Deià Art i Disseny
January 1, 2024 - January 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment