Hi, I’m Ainara Baeza, a 3D Artist based in Barcelona, specializing in stylized and semi-realistic environments, props, and game-ready assets for video games and VR experiences. I excel at low-poly modeling, modular environment creation, asset optimization, PBR texturing, UV mapping, and Unity integration, working with Blender, ZBrush, Substance 3D Painter, and the Adobe Creative Suite.
I’ve collaborated with Dolores Entertainment as a 3D Generalist Intern and with Cluster VR on World Project, as well as leading freelance projects since 2019, delivering complete asset pipelines from concept to engine integration and collaborating with multidisciplinary teams in fast-paced production environments.
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