I’m Ala Yahia, a creative and results-driven 3D artist specializing in AAA-quality assets, advanced material systems, and real-time VFX for games, simulations, and immersive experiences. I am proficient in Maya, Substance Painter, and Unreal Engine, with hands-on experience with Nanite, Lumen, and Niagara, and workflows like Path Tracing and Deferred Rendering.
I excel at transforming concepts into production-ready assets and visually compelling environments, cinematics, and interactive media. I’ve collaborated with international teams on architectural visualizations, modeled skyscrapers and urban landscapes using Google Maps references, and developed master materials and advanced VFX systems to deliver production-ready results, including a comprehensive Dubai Marina replication.
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