Available to hire
I am a passionate software engineer with over a decade of experience in game development, specializing in various game engines such as Unity and Unreal Engine. I love bringing creative ideas to life and collaborating with diverse teams to deliver engaging gameplay experiences. My goal is to continue challenging myself and grow within the gaming industry.
Experience Level
Work Experience
Senior Software Engineer at Demiurge Studios
January 1, 2023 - April 1, 2026Owned and evolved a weighted probability reward system, developed full-stack collectible systems, built Unity editor tooling for artists, and maintained multiple gameplay and UI systems while resolving complex bugs.
Senior Software Engineer at BonusXP
January 1, 2021 - January 1, 2023Developed core gameplay systems for a sci-fi ARPG, built reusable UI infrastructure, and led migration of input handling to modern architectures, enhancing the input experience across the project.
Senior Software Engineer at Game Circus
January 1, 2011 - January 1, 2021Contributed to gameplay systems and monetization features across multiple Unity mobile titles, mentoring engineers and leading development to optimize live-service games for millions of players.
Education
B.S. in Game Simulation Programming at DeVry University
January 1, 2006 - January 1, 2009Computer Engineering Technology at Farmingdale University
January 1, 2004 - January 1, 2006Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Experience Level
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