Hello! I'm Alessandro Rasulo, a passionate game and software developer with solid experience in C/C++, 2D/3D graphics, and cross-platform tools. I enjoy turning ideas into functional, polished software and collaborating with teams to craft engaging experiences. In recent years I've been focusing on C++ for proprietary graphics engines, staying up-to-date with new technologies, and developing several personal projects. I have worked in GNU/Linux and Windows environments, including embedded systems, and have hands-on experience with Amiga-era tooling, SDL/OpenGL, Godot, Ogre3D, and more.

Alessandro Rasulo

Hello! I'm Alessandro Rasulo, a passionate game and software developer with solid experience in C/C++, 2D/3D graphics, and cross-platform tools. I enjoy turning ideas into functional, polished software and collaborating with teams to craft engaging experiences. In recent years I've been focusing on C++ for proprietary graphics engines, staying up-to-date with new technologies, and developing several personal projects. I have worked in GNU/Linux and Windows environments, including embedded systems, and have hands-on experience with Amiga-era tooling, SDL/OpenGL, Godot, Ogre3D, and more.

Available to hire

Hello! I’m Alessandro Rasulo, a passionate game and software developer with solid experience in C/C++, 2D/3D graphics, and cross-platform tools. I enjoy turning ideas into functional, polished software and collaborating with teams to craft engaging experiences.

In recent years I’ve been focusing on C++ for proprietary graphics engines, staying up-to-date with new technologies, and developing several personal projects. I have worked in GNU/Linux and Windows environments, including embedded systems, and have hands-on experience with Amiga-era tooling, SDL/OpenGL, Godot, Ogre3D, and more.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert

Language

Italian
Fluent
English
Advanced

Work Experience

Game Developer
January 1, 2003 - January 1, 2008
Video game development for PC and embedded systems; development of 2D graphics engine, audio engine and AI/game logic; editors and tools using OpenGL, Vulkan, SDL, OpenAL, Ogre3D and related libraries.
Founding Partner / Game Developer at ITT Cerciello & Co SAS
January 1, 2009 - December 31, 2022
Hardware repairs on multi-brand hardware; multi-function devices; system administration on GNU/Linux and Windows servers; embedded environments; development of graphics tooling.
Game Developer at Independent / AWP Slot Machines
January 1, 2022 - Present
Video game development for AWP slot machines; design and integration of visuals, gameplay and interfaces for slot hardware.

Education

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Qualifications

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Industry Experience

Gaming, Software & Internet, Media & Entertainment

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert

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