In my most recent role as an Associate Audio Producer at Netflix - Boss Fight Entertainment, I collaborated closely with musicians, voice actors, and sound designers to produce engaging audio content. My responsibilities included coordinating studio bookings, managing project budgets, and ensuring timely delivery of high-quality audio assets. Notably, I have worked directly with Netflix showrunners to align audio content thematically with original IPs, demonstrating my commitment to cohesive storytelling. Previously, as a Technical Audio Producer at Meta for Horizon Worlds VR, I led the implementation pipeline for VR audio assets, coordinated cross-functional teams, and maintained comprehensive documentation for feature specifications. My proactive approach in scoping feature requirements and establishing clear deadlines has been instrumental in delivering immersive audio experiences. I am proficient with industry-standard tools such as Jira, Wwise, Unity and Unreal Engine, and have hands-on experience managing field, set, and studio audio recording sessions. My adaptive management style and strong interpersonal skills have enabled me to lead teams effectively, fostering a collaborative environment that emphasizes both creativity and efficiency.

Alexander Davis

In my most recent role as an Associate Audio Producer at Netflix - Boss Fight Entertainment, I collaborated closely with musicians, voice actors, and sound designers to produce engaging audio content. My responsibilities included coordinating studio bookings, managing project budgets, and ensuring timely delivery of high-quality audio assets. Notably, I have worked directly with Netflix showrunners to align audio content thematically with original IPs, demonstrating my commitment to cohesive storytelling. Previously, as a Technical Audio Producer at Meta for Horizon Worlds VR, I led the implementation pipeline for VR audio assets, coordinated cross-functional teams, and maintained comprehensive documentation for feature specifications. My proactive approach in scoping feature requirements and establishing clear deadlines has been instrumental in delivering immersive audio experiences. I am proficient with industry-standard tools such as Jira, Wwise, Unity and Unreal Engine, and have hands-on experience managing field, set, and studio audio recording sessions. My adaptive management style and strong interpersonal skills have enabled me to lead teams effectively, fostering a collaborative environment that emphasizes both creativity and efficiency.

Available to hire

In my most recent role as an Associate Audio Producer at Netflix - Boss Fight Entertainment, I collaborated closely with musicians, voice actors, and sound designers to produce engaging audio content. My responsibilities included coordinating studio bookings, managing project budgets, and ensuring timely delivery of high-quality audio assets. Notably, I have worked directly with Netflix showrunners to align audio content thematically with original IPs, demonstrating my commitment to cohesive storytelling.
Previously, as a Technical Audio Producer at Meta for Horizon Worlds VR, I led the implementation pipeline for VR audio assets, coordinated cross-functional teams, and maintained comprehensive documentation for feature specifications. My proactive approach in scoping feature requirements and establishing clear deadlines has been instrumental in delivering immersive audio experiences.
I am proficient with industry-standard tools such as Jira, Wwise, Unity and Unreal Engine, and have hands-on experience managing field, set, and studio audio recording sessions. My adaptive management style and strong interpersonal skills have enabled me to lead teams effectively, fostering a collaborative environment that emphasizes both creativity and efficiency.

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