Available to hire
Hi, I’m Alexandru Cimpean. I am a solution-focused software engineer with 5+ years of experience designing and developing interactive experiences in Unity for PC, mobile, VR and AR. I possess the technical ability and artistic eye to work closely with developers and designers to create stimulating content and mechanics that intensify immersion in games and apps.
I excel at collaborating with teams to deliver immersive experiences, shader-based graphics, and robust tooling that enhances productivity and quality across projects.
Skills
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Experience Level
Expert
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Intermediate
Work Experience
Unity Software Engineer at Mindtech Global Ltd (Synthera Corp)
August 1, 2021 - April 1, 2025Owned complex systems and delivered end-to-end features as part of a team developing a Unity-based real-world simulator aimed at the production of synthetic data for neural network training. Architected, designed and developed a dynamic UI solution using UI Toolkit by porting legacy system without documentation while improving stability and scalability. Developed shader-based real-time intersection algorithm for fast 3D collision detection. Enhanced interactive features while collaborating with designers and senior engineers.
Junior Tools Programmer at Lockwood Publishing Ltd
September 1, 2020 - August 1, 2021Designed and developed systems while assessing their feasibility to enhance the production pipeline within an interdisciplinary team of designers and engineers. Collected and interpreted requirements for tools, translated these requirements into user-friendly interfaces with sensible workflows whilst minimizing technical debt and maintenance risks.
Application Developer at Igloo Vision Ltd
January 1, 2020 - August 1, 2020Wrote clean and maintainable code for interactive VR systems to be used in simulations, visualizations, and training. Designed and developed an immersive weather application in Unity to be used for visualization of the weather state in real time while reading the required data & an immersive local multiplayer tower-defense game to be used in team building and training.
Freelance Game Developer at Self-employed
June 1, 2019 - August 1, 2020Provided consultation and solutions for studios and individuals regarding game and real-time applications while writing and adapting code, performing tests and identifying tech problems. Created 3D models, textures, and animations, usually under a tight schedule, while providing appropriate customer service.
Demonstrator at University of Bradford
October 1, 2019 - March 1, 2020Supported the understanding of principles and helped develop the students’ applied skills through the demonstration of software packages and core principles. Assisted and offered guidance to students who are carrying out practical exercises. Provided feedback on student performance and any issues arising during the demonstration.
Education
BSc (Hons) Game Design and Development at University of Bradford
January 1, 2017 - January 1, 2020Diploma in Computer Science at National College of Computer Science
January 1, 2012 - January 1, 2016Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment, Education, Professional Services
Skills
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Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
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Intermediate
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