AE

Alexander Elizarov

Available to hire

I am graduate from DigiPen Institute of Technology with a BS in Computer Science and Game Design.

About

I am graduate from DigiPen Institute of Technology with a BS in Computer Science and Game Design. I have previously interned as a Gameplay Engineer at Monolith Productions where I worked on narrative systems and tools for a Wonder Woman game. I have also worked on several other game projects, one of which will be coming to Steam, called Shadow’s Grove in October 2025.

  • 3 years' experience
  • Joined October 2025

Languages

  • EnglishFluent

Industry experience

  • Gaming
  • Software & Internet
  • Media & Entertainment
  • Education

Work experience· 18 roles

Technical Designer · Unnamed Studio (Ex-Monolith)Apr 2025 – Present · 1 yr 8 mos

Leading a top-down roguelike resource-management project in Unreal Engine 5.5 with a 17-person team. Designed and implemented a resource management system supporting up to 20 regions/biomes and multiple resources; built an inventory and interaction system that follows the player; contributed to event, combat, and base systems, as well as overall game design.

Technical Designer - Project Swagger · Unnamed Studio (Ex-Monolith)Apr 2025 – Present · 1 yr 8 mos

Designed and implemented a top-down roguelike resource management game in Unreal Engine 5.5 with a 17-person team. Built a scalable resource management system supporting up to 20 regions/biomes, with procedural resource placement. Developed inventory and interaction systems where resources follow the player, and contributed to event, combat, and base systems.

Technical Designer - Unannounced Stealth Game · Happy Spirits StudiosDec 2024 – Present · 2 yrs

Created a brand-new stealth game in Unreal Engine 5.5. Implemented a customizable weather system for day/night and weather transitions, a flexible inventory and interaction system for designers, and AI that dynamically reacts to player actions (seeing/hearing).

Gameplay Engineering Intern · Monolith Productions - WB Games (Wonder Woman)Dec 2024 – Oct 2025 · 11 mos
Technical Designer - Project Swagger · Unnamed Studio (Ex-Monolith)Dec 2024 – Present · 2 yrs
Technical Designer - Unannounced Stealth Game · Happy Spirits StudiosDec 2024 – Present · 2 yrs
Gameplay Engineer Intern · Monolith Productions - WB GamesDec 2024 – Oct 2025 · 11 mos
Technical Designer - Unannounced Stealth Game · Happy Spirits StudiosDec 2024 – Present · 2 yrs

Education· 6

B.S. in Computer Science and Game Design · DigiPen Institute of Technology2021 – 2024
Coursework in Computer Engineering · Purdue University2018 – 2020
B.S. · DigiPen Institute of Technology2021 – 2024
Coursework in Computer Engineering · Purdue University2018 – 2020

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