I am an experienced CGI artist with 13 years of expertise in creating captivating visual content across movies, video games, advertising, and architectural projects. I specialize in 3D modeling, texturing, lighting, and animation, and I am passionate about pushing creative boundaries while collaborating closely with teams. Throughout my career, I have led projects as an Art Director and Project Manager, ensuring high-quality visual standards and seamless integration across platforms. I enjoy mentoring artists and staying current with industry trends to deliver engaging and immersive experiences.

Ali Askari

I am an experienced CGI artist with 13 years of expertise in creating captivating visual content across movies, video games, advertising, and architectural projects. I specialize in 3D modeling, texturing, lighting, and animation, and I am passionate about pushing creative boundaries while collaborating closely with teams. Throughout my career, I have led projects as an Art Director and Project Manager, ensuring high-quality visual standards and seamless integration across platforms. I enjoy mentoring artists and staying current with industry trends to deliver engaging and immersive experiences.

Available to hire

I am an experienced CGI artist with 13 years of expertise in creating captivating visual content across movies, video games, advertising, and architectural projects. I specialize in 3D modeling, texturing, lighting, and animation, and I am passionate about pushing creative boundaries while collaborating closely with teams.

Throughout my career, I have led projects as an Art Director and Project Manager, ensuring high-quality visual standards and seamless integration across platforms. I enjoy mentoring artists and staying current with industry trends to deliver engaging and immersive experiences.

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Work Experience

CG Artist & Game Environment Specialist | Art Director | Project Manager at Factorial Game Studio
January 1, 2024 - Present
Led the creation of immersive game environments and props using 3ds Max, Maya, Blender, Substance Painter, Adobe Photoshop, and Illustrator. Optimized assets for multi-platform performance and ensured their seamless integration into Unity3D. Defined visual styles as Art Director, guided the art team, reviewed work, and mentored artists to elevate quality and consistency. Oversaw production pipelines and project milestones as Project Manager, facilitating communication, managing resources, and optimizing workflows to meet deadlines and high-quality standards.
Senior CG Artist, Team Lead at GeniTeam Solution
January 1, 2024 - August 22, 2025
Led creation of game environments and props utilizing 3ds Max, Maya, Blender, Substance Painter, Adobe Photoshop, and Illustrator. Optimized assets for performance across platforms and led 3D and 2D teams ensuring integration into Unity3D. Enhanced visual quality while meeting deadlines and player satisfaction.
CG Artist, Team Lead at MindBotix Game Studio
April 1, 2021 - August 22, 2025
Specialized as CG artist in game environments, props, and asset optimization, also held role of UI/UX artist. Used 3ds Max, Maya, Blender, Substance Painter, Adobe Photoshop, and UI/UX design software to create immersive game worlds and intuitive interfaces. Led optimization efforts and collaborated with teams to ensure smooth integration with Unity3D, contributing to successful game titles and enhanced player experiences.
Executive 3D Modeler and Graphic Designer at FineAdd Cutting Edge
June 1, 2016 - August 22, 2025
Created visual experiences through 3D modeling and graphic design using 3ds Max, AutoCAD, Adobe Photoshop, Illustrator, and CorelDRAW. Designed product displays, racks, shops, and exhibition stalls for advertising clients.
CGI Senior Instructor at Arena Multimedia
April 1, 2016 - August 22, 2025
Taught CGI subjects with focus on 3ds Max, Maya, and Adobe After Effects, facilitating hands-on learning and mentorship for aspiring digital artists preparing for careers in animation and visual effects.
Senior CGI & Web Designer Instructor at The Brains College of Information Technology
November 1, 2013 - August 22, 2025
Instructed AutoCAD, 3ds Max, graphic design, and web design courses, empowering students with practical skills to succeed in IT industry roles.
Graphic Designer at Print View Technology
December 1, 2011 - August 22, 2025
Designed for Flex printing and offset printing projects using Adobe Photoshop, CorelDRAW, and Illustrator, producing creative and detailed visual designs.

Education

Associate's Degree at Government College of Technology Railway Road LHR
January 1, 2006 - January 1, 2009
Matric Computer Science at Board of Intermediate and Secondary Education
January 1, 2002 - January 1, 2006

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education, Software & Internet