I’m Allie Veneruso, an Audio Designer with a background in game design and sound, experienced in creating, implementing, and refining audio for games and social media content. Proficient in Wwise and experienced with sound design, music composition, recording and editing, including leading full audio production on smaller game projects. Highly adaptable and collaborative, with experience working across disciplines and taking ownership of audio from initial concept through to implementation and testing, including game engines such as Unity and Unreal Engine.
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Designed audio and composed music for a narrative puzzle game funded by UKGTF, contributing to
sound design, music composition, Unity implementation, and overall player experience. The
prototype was showcased at the Insomnia Gaming Festival in 2023.
Developed a bar-management game while handling the full audio production, including both SFX
and music, from ideation to implementation
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