AI and motion designer based in Amman. I make short-form commercial films end to end — concept, generation, compositing, edit, sound design and grade — and I do all of it myself. Right now I'm AI & Motion Designer for AVATR and Changan Jordan under the Mallouk Group, building launch and campaign films for cars. Alongside that I run Latent Studio, doing the same work for brands directly. The thing most people get wrong with AI video is consistency. A prompt gives you one nice frame. It doesn't give you the same face, the same product and the same light across twenty shots. I work from locked plates — performer, lighting, lens language and grade fixed before a single shot is generated — so the result holds together as a film instead of a reel of pretty clips that don't match. Generation: Krea, Higgsfield, Kling, Seedance, Nano Banana Pro, ElevenLabs. Build: After Effects, Premiere Pro, Photoshop. 3D and FX: Blender, Maya, EmberGen, Unreal Engine 5. Arabic native, English professional. Available for freelance and contract work.…

Laith Al Qasem

AI and motion designer based in Amman. I make short-form commercial films end to end — concept, generation, compositing, edit, sound design and grade — and I do all of it myself. Right now I'm AI & Motion Designer for AVATR and Changan Jordan under the Mallouk Group, building launch and campaign films for cars. Alongside that I run Latent Studio, doing the same work for brands directly. The thing most people get wrong with AI video is consistency. A prompt gives you one nice frame. It doesn't give you the same face, the same product and the same light across twenty shots. I work from locked plates — performer, lighting, lens language and grade fixed before a single shot is generated — so the result holds together as a film instead of a reel of pretty clips that don't match. Generation: Krea, Higgsfield, Kling, Seedance, Nano Banana Pro, ElevenLabs. Build: After Effects, Premiere Pro, Photoshop. 3D and FX: Blender, Maya, EmberGen, Unreal Engine 5. Arabic native, English professional. Available for freelance and contract work.…

Available to hire

AI and motion designer based in Amman. I make short-form commercial films end to end — concept, generation, compositing, edit, sound design and grade — and I do all of it myself.

Right now I’m AI & Motion Designer for AVATR and Changan Jordan under the Mallouk Group, building launch and campaign films for cars. Alongside that I run Latent Studio, doing the same work for brands directly.

The thing most people get wrong with AI video is consistency. A prompt gives you one nice frame. It doesn’t give you the same face, the same product and the same light across twenty shots. I work from locked plates — performer, lighting, lens language and grade fixed before a single shot is generated — so the result holds together as a film instead of a reel of pretty clips that don’t match.

Generation: Krea, Higgsfield, Kling, Seedance, Nano Banana Pro, ElevenLabs. Build: After Effects, Premiere Pro, Photoshop. 3D and FX: Blender, Maya, EmberGen, Unreal Engine 5.

Arabic native, English professional. Available for freelance and contract work.

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Language

Arabic
Fluent
English
Advanced

Work Experience

Founder & Creative Director at Latent Studio
January 1, 2026 - Present
Independent AI film and design studio in Amman. Brand films, product and commercial work for clients direct — concept through delivery.
AI & Motion Designer at AVATR Jordan (Mallouk Group)
June 1, 2025 - Present
Lead the AI and motion work for AVATR's launch in Jordan — campaign films, product visuals and social content. Concept, AI generation, 3D, compositing, edit and grade, delivered end to end in house.
AI & 3D Design Specialist at Changan Jordan (Mallouk Group)
February 1, 2025 - Present
AI-generated and 3D campaign content for Changan's Jordan market — launch films, showroom visuals, product renders and social assets.
Freelance Graphic & Motion Designer at Freelance
July 1, 2023 - Present
Branding, motion graphics, 3D visuals and short-form video for clients in Jordan and abroad.
Game Designer & 3D Artist at Steam Hub
April 1, 2023 - August 31, 2023
Game design and 3D art — modelling, texturing and environment work in Unity and Unreal.
3D Game Artist (Intern) at Shanab Games
October 1, 2022 - December 31, 2022
3D modelling and texturing for mobile game assets.

Education

Diploma in Animation & Visual Effects at SAE Institute Amman
February 1, 2022 - February 1, 2023
Diploma covering 3D animation, modelling, texturing, compositing and visual effects for film.

Qualifications

VFX Bootcamp — EmberGen (RedefineFX)
July 1, 2024 - August 31, 2024
Real-time VFX simulation in EmberGen — fire, smoke, explosions and atmospherics for film and games.

Industry Experience

Media & Entertainment, Consumer Goods, Retail, Gaming, Software & Internet, Transportation & Logistics