Berlin-based 3D Motion Designer, 3D Artist, VFX Artist and Creative Technologist with 8+ years of experience creating CGI, motion graphics, product visuals, FX-driven animation, compositing, lighting, rendering and artist-facing tools.
I help studios, brands and creative teams turn ideas into polished 3D visuals, motion pieces and production-ready assets. My workflow covers Maya, Houdini, Cinema 4D, Blender, Nuke, After Effects, Unreal Engine, Arnold, Redshift, Karma/Solaris and Python/MEL automation.
I’m the founder of Reimagine FX, a 3D/VFX education and creative-technology platform with 20K+ YouTube subscribers and 1,000+ students. I also build practical tools for artists, including Viewport 3D and Maya Viewer for iOS, Scene Intel for Maya, RFX Nuke Diagnostic Suite, procedural maps, VDB packs, HDRI lighting kits and other production assets.
Best fit projects: 3D motion design, CGI/product animation, VFX and compositing, Houdini FX, realtime/Unreal visuals, technical art, creative technology, tool-driven pipelines and AI-assisted visual workflows.
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Viewport 3D is an iOS app I built for artists who need a fast way to preview, inspect and present 3D models without opening a full desktop DCC package.
The app supports common 3D formats including USD/USDZ, OBJ, STL, PLY, FBX, glTF, GLB and DAE, with features for render channels, animation playback, scene statistics, screenshots and AR Quick Look.
My role covered product direction, UX flow, 3D workflow planning, feature design, testing and creative/technical execution. The project reflects the kind of work I enjoy most: practical tools for artists, clean visual workflows and production-minded creative technology.
Project link: https://www.twine.net/signin
App Store: https://www.twine.net/signin
Portfolio: https://www.twine.net/signin
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