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AMAR DATTATRAY SHINDE

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I’m Amar Dattatray Shinde, a 3D motion designer, FX artist, and creative technologist based in Berlin.

About

I’m Amar Dattatray Shinde, a 3D motion designer, FX artist, and creative technologist based in Berlin. Over the past 8+ years, I’ve delivered motion graphics, CG animation, product visualization, and simulation-driven VFX end to end—from concept and look development to final compositing—using tools like Maya, Houdini, Nuke, and Unreal Engine 5.

What makes my work different is that I don’t only build visuals—I also build the tools and pipelines behind them. I founded Reimagine FX, where I’ve shipped multiple iOS apps, released Maya plugins and artist-facing diagnostics, and grown a large learning channel by teaching production-focused workflows.

  • Joined April 2026

Industry experience

  • Media & Entertainment
  • Education
  • Software & Internet
  • Computers & Electronics
  • Professional Services

Projects · 1

Viewport 3D is an iOS app I built for artists who need a fast way to preview, inspect and present 3D models without opening a full desktop DCC package.

The app supports common 3D formats including USD/USDZ, OBJ, STL, PLY, FBX, glTF, GLB and DAE, with features for render channels, animation playback, scene statistics, screenshots and AR Quick Look.

My role covered product direction, UX flow, 3D workflow planning, feature design, testing and creative/technical execution. The project reflects the kind of work I enjoy most: practical tools for artists, clean visual workflows and production-minded creative technology.

Project link: https://www.twine.net/signin
App Store: https://www.twine.net/signin
Portfolio: https://www.twine.net/signin

Work experience· 9 roles

Founder, 3D Motion Designer & Creative Technologist · Reimagine FXJun 2020 – Present · 6 yrs 6 mos

Produce 3D motion design, CGI, FX, lighting, rendering, and compositing work from concept/blockout through animation, look development, and final delivery. Shipped iOS apps for 3D artists (Viewport 3D plus Maya/Blender viewers), released seven Maya plugins plus a Nuke diagnostic suite and asset collections, and architected a multi-DCC plugin catalog across Maya, Houdini, Cinema 4D, Nuke, and Blender. Delivered Area Light Maps Pro v2.0 (dual-renderer Maya lighting system) with production integrity tooling, and led go-to-market across website, Gumroad, and YouTube by owning positioning, demos, documentation, and launch assets. Grew the Reimagine FX channel to 20,000+ subscribers and 1.9M+ views, teaching 1,000+ learners through Skillshare courses and tutorials.

3D Motion Designer / Senior 3D Artist · Times and Trends AcademyJun 2020 – Feb 2024 · 3 yrs 9 mos

Designed and produced 3D motion graphics, title sequences, kinetic typography, product visualization animations, CG advertising visuals, and educational campaign assets. Led full 3D shot creation end-to-end: concept/blockout through modeling, texturing, lighting, rendering, compositing, review, and final delivery. Built polished lighting/look-development setups using Arnold with HDR lighting and consistent render-pass workflows. Mentored junior artists on animation timing, modeling, shading, lighting, rendering, compositing, and production discipline.

Founder / 3D Motion Designer / Creative Technologist · Reimagine FXJan 2020 – Present · 6 yrs 11 mos

Built Reimagine FX into a 3D/VFX education, tools, and creative-technology platform with 20K+ YouTube subscribers and 1,000+ students. Created motion design, CGI, FX, lighting, rendering, compositing, digital assets, tutorials, and studio-style production workflows for artists and learners. Developed Scene Intel for Maya (intelligent scene-analysis and workflow assistance) and the RFX Nuke Diagnostic Suite (production-support toolkit refined through 100+ diagnostic tests). Produced production-ready digital asset packs (VDB, HDRI studio light kits, terrain maps, water/cloth/procedural surface packs). Built websites and creator workflows including AI/multi-agent systems for research, job tracking, content production, and pipeline automation.

3D Motion & FX Artist · Arena AnimationApr 2019 – May 2020 · 1 yr 2 mos
3D Motion and FX Artist · Arena AnimationApr 2019 – May 2020 · 1 yr 2 mos
3D Artist · Rise Up ArtMar 2018 – Mar 2019 · 1 yr 1 mo
Junior Compositing Artist · InfiniteVisions ProductionsMar 2017 – Feb 2018 · 1 yr
Graphic Designer · PixelForge StudiosNov 2016 – Mar 2017 · 5 mos

Education

B.A. Visual Effects and 3D Animation · SAE Institute Berlin2024 – 2026
B.Sc. Animation and Multimedia · The Global Open University2021 – 2026
B.A. Visual Effects and 3D Animation · SAE Institute Berlin2030 – 2026
B.Sc. Animation and Multimedia · The Global Open University2030 – 2021

Certifications and awards· 7

NVIDIA DLI: Fundamentals of Working With OpenUSD2030 – 2026
NVIDIA / Learn OpenUSD: Stage2030 – 2026
NVIDIA DLI: Generative AI Explained; Agentic AI Explained2030 – 2026
NVIDIA Deep Learning Institute: Fundamentals of Working With OpenUSD2030 – 2026

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