I am a hands-on AI/GenAI engineer with 4 years owning the full delivery value-chain end to end, framing ambiguous client challenges, designing and optimizing algorithms, and implementing and deploying robust, scalable solutions in production. Based in Dubai, I collaborate with enterprise clients and cross-functional teams to translate complex requirements into working, scalable AI systems. I thrive in fast-paced, service-oriented environments and enjoy guiding non-technical stakeholders, delivering PoCs, and transitioning solutions to client teams with thorough knowledge transfer and documentation. I am immediately available for forward-deployed engagements across the UAE and wider region.

Amay Varghese

I am a hands-on AI/GenAI engineer with 4 years owning the full delivery value-chain end to end, framing ambiguous client challenges, designing and optimizing algorithms, and implementing and deploying robust, scalable solutions in production. Based in Dubai, I collaborate with enterprise clients and cross-functional teams to translate complex requirements into working, scalable AI systems. I thrive in fast-paced, service-oriented environments and enjoy guiding non-technical stakeholders, delivering PoCs, and transitioning solutions to client teams with thorough knowledge transfer and documentation. I am immediately available for forward-deployed engagements across the UAE and wider region.

Available to hire

I am a hands-on AI/GenAI engineer with 4 years owning the full delivery value-chain end to end, framing ambiguous client challenges, designing and optimizing algorithms, and implementing and deploying robust, scalable solutions in production. Based in Dubai, I collaborate with enterprise clients and cross-functional teams to translate complex requirements into working, scalable AI systems.

I thrive in fast-paced, service-oriented environments and enjoy guiding non-technical stakeholders, delivering PoCs, and transitioning solutions to client teams with thorough knowledge transfer and documentation. I am immediately available for forward-deployed engagements across the UAE and wider region.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Game Developer & AI Systems Engineer at Code Brew
May 1, 2025 - Present
Architected and deployed real-time interactive AI-driven experiences for global enterprise clients including Virgin Megastore, UFC, NBA, American Hospital, and Abu Dhabi Grand Prix. Designed end-to-end solution stacks integrating real-time rendering, user interaction systems, and event-driven logic. Led on-site production deployment and performance testing under live-event constraints, demonstrating ownership of system stability in high-visibility environments. Translated abstract client briefs into scoped, iterative PoC sprints — delivering working solutions and presenting outcomes to non-technical stakeholders.
Unreal Developer at The Hanging House
October 1, 2024 - December 1, 2024
Built and deployed interactive real-time applications for branded enterprise environments using Unreal Engine 5, managing full solution delivery from architecture to handover. Designed modular, extensible systems to allow client teams to maintain and extend experiences post-engagement — mirroring knowledge-transfer best practices in FDE deployments.
Consultant Game Developer at Folin Inc
March 1, 2024 - October 1, 2024
Delivered WebGL-based interactive platforms for marketing and brand campaigns, optimizing for cross-platform performance and accessibility at scale. Collaborated with design and product teams to align technical architecture with user experience goals, balancing speed-to-delivery with long-term maintainability.
XR Developer at One Immersive
November 1, 2022 - December 1, 2023
Designed and implemented scalable cloud-rendered immersive deployments using Pixel Streaming on AWS and Azure — delivering distributed real-time AI workloads to end users without local hardware dependencies. Integrated cloud services, REST APIs, and streaming infrastructure for production-grade deployments supporting enterprise clients across XR hardware platforms (HP Reverb, HTC Vive, Meta Quest). Produced technical documentation, system architecture diagrams, and client-facing runbooks — enabling smooth handover and ongoing operations by customer teams. Contributed to PoV sprints: scoping requirements, building iterative prototypes, and presenting recommendations to stakeholders.
Unity 3D C# Developer (Consultant) at May Labs
November 1, 2022 - September 1, 2023
Built multiplayer real-time interaction systems and immersive media applications, applying distributed systems patterns to ensure reliability and performance at scale. Developed VR 360° environments and interactive platforms supporting production-grade digital storytelling use cases.
Mixed Reality Developer Intern at One Immersive
September 1, 2022 - November 1, 2022
Prototyped MR experiences using MRTK3 and developed sensor-driven systems for healthcare and immersive applications, including early work with camera-based AI-driven pipelines.

Education

Bachelor of Planning at School of Planning and Architecture, Vijayawada (SPAV)
January 11, 2030 - January 1, 2022

Qualifications

Gen AI Engineer — 100x Engineers
January 11, 2030 - June 23, 2026
Selected Participant — MIT Reality Hack 2024
January 1, 2024 - June 23, 2026
Selected Participant — MIT Reality Hack 2025
January 1, 2025 - June 23, 2026
Featured — NYC Times Square Immersive Installation
January 11, 2030 - June 23, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services