XR Developer & Interaction Designer | Master’s student at Stockholm University
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Responsible for the XR program. Developed an MR project with Passthrough, enabling users to view virtual Ericsson products in real space.
Designed and implemented interactive features, including a Robot Assistant and custom UI for product exploration.
Integrated ELI (Ericsson Language Interface) to enable natural language queries for retrieving product information.
Developed an AI-powered AR safety system integrating Unity, ESP32, and SIM7600 for real-time alerts and AR-guided workflows.
Implemented on-device speech recognition with OpenAI Whisper and optimized keyword spotting using fuzzy matching and NLP-based text normalization to ensure high accuracy in noisy environments.
Designed natural hand-tracking interaction and built a WebSocket-based communication layer for seamless data exchange between AR glasses and IoT sensors.
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