As a 2D artist, my passion lies in turning ideas into visuals, constructing cohesive designs and weaving narrative and purpose into my work. With my skills I have collaborated with museums on educational projects, led visual design for game development teams, and created turnarounds, key art, and UI elements for multiple projects. My field of expertise includes 2D illustration, concept art, character design, and game design. I can be flexible with my style, and have developed and adapted to different art styles with teams in the past. As such, I’m ready and eager to contribute to a variety of innovative projects in gaming, while continuing to grow as an artist and designer.

Amika Tupcharoen

As a 2D artist, my passion lies in turning ideas into visuals, constructing cohesive designs and weaving narrative and purpose into my work. With my skills I have collaborated with museums on educational projects, led visual design for game development teams, and created turnarounds, key art, and UI elements for multiple projects. My field of expertise includes 2D illustration, concept art, character design, and game design. I can be flexible with my style, and have developed and adapted to different art styles with teams in the past. As such, I’m ready and eager to contribute to a variety of innovative projects in gaming, while continuing to grow as an artist and designer.

Available to hire

As a 2D artist, my passion lies in turning ideas into visuals, constructing cohesive designs and weaving narrative and purpose into my work. With my skills I have collaborated with museums on educational projects, led visual design for game development teams, and created turnarounds, key art, and UI elements for multiple projects.

My field of expertise includes 2D illustration, concept art, character design, and game design. I can be flexible with my style, and have developed and adapted to different art styles with teams in the past. As such, I’m ready and eager to contribute to a variety of innovative projects in gaming, while continuing to grow as an artist and designer.

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Language

English
Fluent

Work Experience

Artist at Night At The Beaney!
April 1, 2024 - December 1, 2024
Developed an educational board game in collaboration with a local museum, designing the layout, typography, and the game's mascot characters.
Lead Artist at Chudley Games
June 1, 2023 - September 1, 2023
Participated in the Transfuzer graduate development competition with the game 'Kaiju Kerfuffle'. Devised key art, character designs, and UI elements. Directed and advised visual design, working with the 3D artists to construct an art style guide, environment and level design mockups, and general concept art.
2D Computer Graphics Teaching Assistant at Canterbury Christ Church University
October 1, 2022 - May 1, 2024
Mentored and advised junior students in 2D art and animation, reviewing and critiquing work in and outside of sessions.

Education

MA in Games Design at Canterbury Christ Church University
September 1, 2023 - September 1, 2024
BA (Hons) Games Design at Canterbury Christ Church University
September 1, 2022 - June 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Education, Media & Entertainment