Hi, I’m Ammar Yasser Keshta, a Senior 3D Artist and Technical & VFX Artist with 10+ years of experience delivering real-time environments, XR systems, and game-ready assets for US and MENA studios. I specialize in Unreal Engine pipelines, procedural workflows, and performance-driven asset production. I’m actively contributing to AI-assisted VFX R&D at Rembrand, improving camera-tracking validation, render reliability, and automation workflows. I also founded Takhaial Tech, leading VR/AR, digital twin, and interactive real-time projects for enterprise and entertainment clients.

Ammar Yasser Keshta

Hi, I’m Ammar Yasser Keshta, a Senior 3D Artist and Technical & VFX Artist with 10+ years of experience delivering real-time environments, XR systems, and game-ready assets for US and MENA studios. I specialize in Unreal Engine pipelines, procedural workflows, and performance-driven asset production. I’m actively contributing to AI-assisted VFX R&D at Rembrand, improving camera-tracking validation, render reliability, and automation workflows. I also founded Takhaial Tech, leading VR/AR, digital twin, and interactive real-time projects for enterprise and entertainment clients.

Available to hire

Hi, I’m Ammar Yasser Keshta, a Senior 3D Artist and Technical & VFX Artist with 10+ years of experience delivering real-time environments, XR systems, and game-ready assets for US and MENA studios.

I specialize in Unreal Engine pipelines, procedural workflows, and performance-driven asset production. I’m actively contributing to AI-assisted VFX R&D at Rembrand, improving camera-tracking validation, render reliability, and automation workflows. I also founded Takhaial Tech, leading VR/AR, digital twin, and interactive real-time projects for enterprise and entertainment clients.

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Language

Arabic
Fluent
English
Advanced

Work Experience

VFX Artist - Full-Time at Rembrand
January 1, 2025 - Present
Evaluated AI camera-tracking outputs, identified error patterns, and documented issues with quantitative metrics for model iteration. Built ground-truth references for camera-tracking validation (comparison baselines) and delivered structured results to the R&D team. Produced large-scale synthetic datasets (images + videos) for diffusion training to teach correct object insertion behavior. Delivered manual VFX/CGI production shots as reference material for model training guidance.
SR. 3D Director – On Call (Founder in Egypt) at Takhaial Tech
May 1, 2024 - Present
Founded Takhaial Tech, delivering enterprise-grade VR/AR and digital-twin solutions for museums, oil sector, and interactive real-time installations across Egypt and GCC. Managed multi-disciplinary teams across 3D art, real-time development, and technical integration.
SR. 3D Game Artist – Full-Time & On Call at BlueBell
March 1, 2024 - January 31, 2025
Produced VR/AR-ready environments optimized for real-time performance; provided technical art and VFX support for project pipelines.
SR. 3D Game Artist - Full-Time at SYFT LA
August 1, 2022 - August 31, 2023
3D Art and Technical Art for NFT Games, delivering environment art and optimized assets for real-time experiences.
SR. 3D Game Artist - Part-Time & Full-Time at General Senses
May 1, 2022 - March 31, 2024
3D Art & Technical Art Game Artist responsible for asset creation, integration, and optimization across multiple projects.
Environment Game Art, Lighting and Technical Art at Tafra Games
August 1, 2021 - December 31, 2021
Created environment game art, lighting, and technical art assets to support production pipelines and real-time rendering.
Founder at Odelay Studio
September 1, 2020 - Present
Founder of a studio focusing on VR/AR and real-time interactive projects, including art direction and technical integration.
Art Direction Game Artist - 3D Environments at Gamista
January 1, 2019 - December 31, 2021
Led 3D environments as part of art direction for game projects and provided freelance 3D environment work for various clients.
Freelance 3D Artist at Remote (Various clients)
January 1, 2015 - Present
Freelance 3D artist delivering assets and environments for international and local clients across multiple projects.

Education

Bachelor of Art & Design (B. F.A.) - Interior Design at Alamein International University, New Alamein
September 1, 2021 - June 1, 2025

Qualifications

Autodesk Certified Professional: AutoCAD for Design and Drafting
January 1, 2023 - December 29, 2025
How to Design a Space-Saving Table Using SketchUp
January 1, 2022 - December 29, 2025
Get started with Photoshop 2022
January 1, 2022 - December 29, 2025
3DS MAX, VRAY, POSTPRODUCTION DIPLOMA
January 1, 2021 - December 29, 2025

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services