Hi, I’m Ammar Yasser Keshta, a Senior 3D Artist and Technical & VFX Artist with 10+ years of experience delivering real-time environments, XR systems, and game-ready assets for US and MENA studios. I specialize in Unreal Engine pipelines, procedural workflows, and performance-driven asset production. I’m actively contributing to AI-assisted VFX R&D at Rembrand, improving camera-tracking validation, render reliability, and automation workflows. I also founded Takhaial Tech, leading VR/AR, digital twin, and interactive real-time projects for enterprise and entertainment clients.

Ammar Yasser Keshta

Hi, I’m Ammar Yasser Keshta, a Senior 3D Artist and Technical & VFX Artist with 10+ years of experience delivering real-time environments, XR systems, and game-ready assets for US and MENA studios. I specialize in Unreal Engine pipelines, procedural workflows, and performance-driven asset production. I’m actively contributing to AI-assisted VFX R&D at Rembrand, improving camera-tracking validation, render reliability, and automation workflows. I also founded Takhaial Tech, leading VR/AR, digital twin, and interactive real-time projects for enterprise and entertainment clients.

Available to hire

Hi, I’m Ammar Yasser Keshta, a Senior 3D Artist and Technical & VFX Artist with 10+ years of experience delivering real-time environments, XR systems, and game-ready assets for US and MENA studios.

I specialize in Unreal Engine pipelines, procedural workflows, and performance-driven asset production. I’m actively contributing to AI-assisted VFX R&D at Rembrand, improving camera-tracking validation, render reliability, and automation workflows. I also founded Takhaial Tech, leading VR/AR, digital twin, and interactive real-time projects for enterprise and entertainment clients.

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Language

Arabic
Fluent
English
Advanced

Work Experience

VFX Artist - Full-Time at Rembrand
January 1, 2025 - Present
Evaluated AI camera-tracking outputs, identified error patterns, and documented issues with quantitative metrics for model iteration. Built ground-truth references for camera-tracking validation (comparison baselines) and delivered structured results to the R&D team. Produced large-scale synthetic datasets (images + videos) for diffusion training to teach correct object insertion behavior. Delivered manual VFX/CGI production shots as reference material for model training guidance.
SR. 3D Game Artist – Full-Time & On Call at BlueBell
March 1, 2024 - January 31, 2025
Produced VR/AR-ready environments optimized for real-time performance; provided technical art and VFX support for project pipelines.
SR. 3D Director – On Call (Founder in Egypt) at Takhaial Tech
May 1, 2024 - Present
Founded Takhaial Tech, delivering enterprise-grade VR/AR and digital-twin solutions for museums, oil sector, and interactive real-time installations across Egypt and GCC. Managed multi-disciplinary teams across 3D art, real-time development, and technical integration.
SR. 3D Game Artist - Full-Time at SYFT LA
August 1, 2022 - August 31, 2023
3D Art and Technical Art for NFT Games, delivering environment art and optimized assets for real-time experiences.
SR. 3D Game Artist - Part-Time & Full-Time at General Senses
May 1, 2022 - March 31, 2024
3D Art & Technical Art Game Artist responsible for asset creation, integration, and optimization across multiple projects.
Environment Game Art, Lighting and Technical Art at Tafra Games
August 1, 2021 - December 31, 2021
Created environment game art, lighting, and technical art assets to support production pipelines and real-time rendering.
Art Direction Game Artist - 3D Environments at Gamista
January 1, 2019 - December 31, 2021
Led 3D environments as part of art direction for game projects and provided freelance 3D environment work for various clients.
Founder at Odelay Studio
September 1, 2020 - Present
Founder of a studio focusing on VR/AR and real-time interactive projects, including art direction and technical integration.
Freelance 3D Artist at Remote (Various clients)
January 1, 2015 - Present
Freelance 3D artist delivering assets and environments for international and local clients across multiple projects.

Education

Bachelor of Art & Design (B. F.A.) - Interior Design at Alamein International University, New Alamein
September 1, 2021 - June 1, 2025

Qualifications

Autodesk Certified Professional: AutoCAD for Design and Drafting
January 1, 2023 - December 29, 2025
How to Design a Space-Saving Table Using SketchUp
January 1, 2022 - December 29, 2025
Get started with Photoshop 2022
January 1, 2022 - December 29, 2025
3DS MAX, VRAY, POSTPRODUCTION DIPLOMA
January 1, 2021 - December 29, 2025

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services