Hi, I’m Amol Shinde. I’m a senior 3D artist with 9+ years of experience specializing in real-time visualization, product design, and immersive interactive experiences. I excel at Unreal Engine and Unity, building interactive environments for VR, the Metaverse, and automotive visualization, with a strong focus on performance and visual fidelity. I’m proficient at crafting optimized, high-quality 3D assets, with deep expertise in environment design, lighting, and real-time rendering pipelines. I also explore AI-driven content creation tools like Grok, Leonardo, Whisky, Flow and ElevenLabs to accelerate storytelling, rapid prototyping, and next-generation visualization workflows. I’m passionate about blending creativity with AI and real-time tech to deliver scalable, visually compelling digital experiences.

Amol Madhukar Shinde

Hi, I’m Amol Shinde. I’m a senior 3D artist with 9+ years of experience specializing in real-time visualization, product design, and immersive interactive experiences. I excel at Unreal Engine and Unity, building interactive environments for VR, the Metaverse, and automotive visualization, with a strong focus on performance and visual fidelity. I’m proficient at crafting optimized, high-quality 3D assets, with deep expertise in environment design, lighting, and real-time rendering pipelines. I also explore AI-driven content creation tools like Grok, Leonardo, Whisky, Flow and ElevenLabs to accelerate storytelling, rapid prototyping, and next-generation visualization workflows. I’m passionate about blending creativity with AI and real-time tech to deliver scalable, visually compelling digital experiences.

Available to hire

Hi, I’m Amol Shinde. I’m a senior 3D artist with 9+ years of experience specializing in real-time visualization, product design, and immersive interactive experiences. I excel at Unreal Engine and Unity, building interactive environments for VR, the Metaverse, and automotive visualization, with a strong focus on performance and visual fidelity. I’m proficient at crafting optimized, high-quality 3D assets, with deep expertise in environment design, lighting, and real-time rendering pipelines. I also explore AI-driven content creation tools like Grok, Leonardo, Whisky, Flow and ElevenLabs to accelerate storytelling, rapid prototyping, and next-generation visualization workflows. I’m passionate about blending creativity with AI and real-time tech to deliver scalable, visually compelling digital experiences.

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Language

English
Fluent
Hindi
Advanced
Marathi (Marāṭhī)
Advanced

Work Experience

3D Artist & Graphic Designer at Oak’s Management Consultancy Pvt Ltd.
January 2, 2013 - August 10, 2014
•Created models, layouts, and visual branding elements for multiple print and digital formats. • Provided creative visualization support for product launches and marketing campaigns. • Created high-quality 3D renders and walkthroughs using software such as 3ds Max, V-Ray, and Unreal Engine to showcase design concepts with realistic lighting and materials.
3D Artist & Graphic Designer at Golden Mean Advertising
April 6, 2015 - February 19, 2016
• Designed 3D assets, logos, and promotional visuals for advertising campaigns. • Managed and organized project assets, textures, and libraries to ensure consistent branding and workflow efficiency. • Collaborated with clients to translate creative briefs into high-quality 3D and graphic designs. • Managed artwork alterations and revisions, ensuring client satisfaction
Senior 3D Artist at Diadeis sgsco Pvt Ltd
May 28, 2026 - November 4, 2022
• Produced photo-realistic product renders for international brands and marketing campaigns. • Created animated visuals and effects, integrating seamlessly into Unity and Unreal workflows. • Focused on automotive product visualization & layout planning for digital ads and interactive demos. • Maintained high asset standards and optimized real-time performance for various platforms.
Senior 3D Artist at Kiya.ai
November 10, 2022 - November 5, 2024
• Developed high-quality 3D assets and interactive product visualization scenes in Unreal Engine. • Designed immersive VR environments and interactive level designs for fintech Metaverse initiatives. • Implemented dynamic lighting systems, enhancing realism and interactivity by 30%. • Designed and optimized PBR textures while ensuring seamless asset integration. • Collaborated with cross-functional teams to manage prototyping, documentation, and visual consistency.
Sr. 3D Artist at Freelance
August 12, 2024 - Present
Created and optimized 3D assets, textures, and animations using Unity 3D and 3Ds Max. Designed high-quality PBR textures with Substance Painter and Photoshop ensuring seamless asset integration. Developed mobile and web-based games.
Sr. 3D Artist at Kiya.ai
November 10, 2022 - July 5, 2024
Developed high-quality 3D assets and interactive product visualization scenes in Unreal Engine. Designed immersive VR environments and interactive level designs for fintech Metaverse initiatives. Implemented dynamic lighting systems, enhancing realism and interactivity by 30%. Designed and optimized PBR textures while ensuring seamless asset integration. Collaborated with cross-functional teams to manage prototyping, documentation, and visual consistency.
3D Artist at Diadeis sgsco Pvt Ltd
September 26, 2016 - November 4, 2022
Produced photo-realistic product renders for international brands and marketing campaigns. Created animated visuals and effects, integrating seamlessly into Unity and Unreal workflows. Focused on automotive product visualization & layout planning for digital ads and interactive demos. Maintained high asset standards and optimized real-time performance for various platforms.
3D Artist & Graphic Designer at Freelance
September 8, 2014 - March 25, 2015
Created models, layouts, and visual branding elements for multiple print and digital formats. Provided creative visualization support for product launches and marketing campaigns. Created high-quality 3D renders and walkthroughs using software such as 3ds Max, V-Ray, and Unreal Engine to showcase design concepts with realistic lighting and materials.
3D Artist & Graphic Designer at Oak's Management Consultancy Pvt Ltd
January 2, 2013 - August 10, 2014
Created models, layouts, and visual branding elements for multiple print and digital formats. Provided creative visualization support for product launches and marketing campaigns. Created high-quality 3D renders and walkthroughs using software such as 3ds Max, V-Ray, and Unreal Engine to showcase design concepts with realistic lighting and materials.

Education

Advance diploma in Animation and Graphics at Maya Academy
May 2, 2007 - April 10, 2009

Qualifications

Advance diploma in Animation and Graphics
May 28, 2026 - May 28, 2026
Advanced Diploma in 3D Animation
January 11, 2030 - January 1, 2009
Diploma in Office Automation &Graphics
January 11, 2030 - January 1, 2004
T.Y.B.Sc in Botany (Pursuing)
January 11, 2030 - May 28, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Manufacturing, Professional Services