Available to hire
Hello! I am a passionate 3D Character Artist with over 4 years of experience in the game industry. I specialize in creating both stylized and realistic characters using tools like ZBrush and Maya. I love collaborating with teams to bring creative visions to life and am always eager to learn new techniques and improve my craft. My goal is to contribute to high-profile projects that challenge my artistic skills and push the boundaries of game design.
Experience Level
Language
English
Advanced
Russian
Fluent
Work Experience
3D Artist at Full Fat
September 1, 2024 - September 1, 2024Designed and created 3D characters from concept to final in-game assets, ensuring style consistency and optimisation for real-time performance. Collaborated with lead artists and programmers for asset integration.
3D Generalist at Allemo LTD
June 1, 2023 - June 1, 2023Delivered over 20 hypercasual models daily, produced animations from video references, and optimised assets using texture atlases. Troubleshot rigging issues for improved integration.
3D Artist at Wargaming Academy
June 1, 2021 - June 1, 2021Responsible for creating 3D models as part of a team that achieved 2nd place in an internal competition for developing a 3D platformer game.
Education
Applied Math and Computer Science at St. Petersburg University
January 1, 2017 - January 1, 2021Qualifications
Art School (Sculpting, Painting, Composition)
January 1, 2012 - January 1, 2017Stylised Character
January 1, 2023 - November 13, 2025Movie Man
January 1, 2022 - November 13, 20253D Art
January 1, 2019 - November 13, 2025Industry Experience
Gaming, Media & Entertainment
Experience Level
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