Here are boards I did for a some of my advertising clients.
- Character Designer
- Illustrator
- Storyboard Artist
I’m Andries Maritz, a multidisciplinary illustrator, designer, and visual storyteller with 18+ years of experience bringing ideas to life for advertising, games, and film/TV.
I’m Andries Maritz, a multidisciplinary illustrator, designer, and visual storyteller with 18+ years of experience bringing ideas to life for advertising, games, and film/TV. I’ve built a strong foundation in illustration and design, with expert-level proficiency in Photoshop and Illustrator, and I love translating briefs and scripts into clear concepts through composition, color, typography, and narrative flow.
I currently work as an Art Director/Senior Designer at Beetlebox Productions, where I lead and deliver campaign concepts, character and environment design, and large volumes of storyboards, keyframes, and concept art for global clients. Whether working across realistic, stylised, whimsical, or cartoony styles, I enjoy collaborating with creative teams and stakeholders, mentoring artists, and refining workflows to keep creative output fast, consistent, and deadline-driven.
Toon Boom Storyboard Pro
Adobe Photoshop
Adobe Illustrator
Adobe InDesign
ProcreateHere are boards I did for a some of my advertising clients.
Here are a variety of boards for different projects : https://www.twine.net/signin
Contributed storyboards to animated TV series, working from provided scripts. Enhanced scripts visually by adding input on character development, acting cues, and story beats. Created character bibles, style guides, and visual assets to maintain consistency across production pipelines, and developed animatics in Storyboard Pro. Improved clarity of complex sequences through shot selection, composition, staging, and pacing, and timed/edited animatics to support collaboration with animation crews.
Crafted narrative illustrations and concept artwork for global campaigns and branded content across print, digital, motion, and experiential platforms. Developed brand-aligned artwork for clients including Coca-Cola, LinkedIn, Meta, BMW, Adidas, and McDonald’s, bridging scripts and briefs into compelling visuals. Illustrated hundreds of storyboards, keyframes, and concept compositions for film, TV, and advertising, supporting emotional tone and story performance. Designed original characters and environments for animated and live-action productions (e.g., The BFG, The Witches, Andy—A Dog’s Tale, and The King’s Daughter). Presented concepts and final art to creative leads and stakeholders, adapted across multiple art styles, and contributed to process improvements, style guides, and mentorship for artists and freelancers.
Contributed to high-profile Disney feature film animation (e.g., Return to Neverland, The Jungle Book 2, and Mickey, Donald, Goofy: The Three Musketeers) to meet international theatrical standards. Specialised in complex character animation sequences with a focus on action, performance, physical comedy, and cinematic storytelling, requiring anatomy, weight, timing, and strong acting beats. Collaborated with animation supervisors, directors, and international teams to maintain narrative and visual consistency, adapted quickly to feedback and revisions, and supported junior animators with rough keys and performance breakdowns to improve production efficiency.
Post a job and invite Andries, or contact them directly. No hidden commission.