I am a Senior Full-Stack Software Engineer and Unity Developer specializing in high-performance computing, advanced algorithm design, and rigorous memory optimization. I’m passionate about engineering scalable full-stack architectures and delivering seamless, production-ready interactive applications.

Andro Mikulić

I am a Senior Full-Stack Software Engineer and Unity Developer specializing in high-performance computing, advanced algorithm design, and rigorous memory optimization. I’m passionate about engineering scalable full-stack architectures and delivering seamless, production-ready interactive applications.

Available to hire

I am a Senior Full-Stack Software Engineer and Unity Developer specializing in high-performance computing, advanced algorithm design, and rigorous memory optimization.

I’m passionate about engineering scalable full-stack architectures and delivering seamless, production-ready interactive applications.

See more

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert

Language

English
Advanced

Work Experience

Senior Front-end Engineer at VNTANA
July 1, 2025 - June 1, 2026
Modernized the platform by implementing atomic design, cleaned up deprecated and broken components, and fixed visual bugs. Implemented Lexical, a rich text editor by Meta, along with attachments, mentions and various styling tools. Implemented whitelabeling across ecosystems for visual and functional consistency, with customizable color palettes and feature flags. Contributed to product discussions and UX improvements, guiding non-technical stakeholders to understand issues and viable solutions.
Lead Unity Engineer at iScape Holdings, Inc.
October 1, 2024 - March 1, 2026
Created a cross-platform version of iScape deployable to web, iOS and Android using Unity. Implemented data cross-compatibility with the older system, enabling designs to persist and be reused without conversion. Built automated testing systems and simulators, reducing QA time. Used HLSL to generate textures and run GPU-based masking algorithms, achieving over 20x performance gains compared to CPU code.
Lead Back-end Engineer at Rock My World Media
October 1, 2021 - May 1, 2025
Rewrote the legacy PHP system to Nest.JS and created new services that grew to thousands of users and substantial MRR. Improved user experience by reducing load times by 50% and cut infrastructure costs by 35%. Enhanced security and safety with modern password hashing, strict access policies, and robust authentication flows. Implemented automated payment, CRM and Slack hooks to automate workflows and boost sales.
Lead Unity Engineer at Lightbox Studio
May 1, 2023 - October 1, 2023
Improved performance with loading time reductions above 80%, introduced version control and automatic deployment systems. Fixed multiple project issues and developed a web AR app that textures furniture models and places them in AR scenes with controls for scale and rotation. Implemented automatic QR code generation and embedded material/model data to streamline the configurator-to-web AR flow.
Senior Back-end Node.js Engineer at Kickstage
February 1, 2023 - August 1, 2023
Developed API endpoints and features to track energy consumption and CO2 emissions for the Mymuenet portal. Boosted code output and reduced debugging time by enforcing project-wide formatting and linting standards, including pre-commit hooks. Created quick mock API endpoints to accelerate front-end development and facilitated cross-team collaboration on business logic.
Senior Unity Consultant at Jadu
March 1, 2022 - August 1, 2022
Enhanced core audio system to simplify audio handling for other developers. Improved user retention by implementing smart caching of audio data, reducing app storage size and improving performance. Fixed core issues and bugs to raise stability and user satisfaction.
Senior Unity Engineer and Consultant at TuringSense
November 1, 2021 - April 1, 2022
Developed a more robust algorithm that reduced 3D model glitches and self-intersections by over 85% across use cases. Enhanced and implemented new UI elements for all app versions. Implemented local and API-based stat tracking to gamify the experience, increasing retention and engagement.
Node.js Developer at Kickstage
January 1, 2019 - March 1, 2020
Developed the authentication microservice for the Wintrado forex platform and contributed to messaging via RabbitMQ for microservices. Tracked and fixed bugs across multiple services with Sentry, improving reliability.

Education

Master's degree in Information Technology at Faculty of Electrical Engineering and Computing, Zagreb
October 1, 2021 - June 10, 2026
Bachelor's degree in Software Engineering at Faculty of Electrical Engineering and Computing, Zagreb
October 1, 2019 - June 10, 2026

Qualifications

C1 English - Cambridge University
January 11, 2030 - June 10, 2026

Industry Experience

Software & Internet, Computers & Electronics, Media & Entertainment, Professional Services, Education