Andro Mikulić

Available to hire

I am a Senior Full-Stack Software Engineer and Unity Developer specializing in high-performance computing, advanced algorithm design, and rigorous memory optimization.

About

I am a Senior Full-Stack Software Engineer and Unity Developer specializing in high-performance computing, advanced algorithm design, and rigorous memory optimization.

I’m passionate about engineering scalable full-stack architectures and delivering seamless, production-ready interactive applications.

  • 5 years' experience
  • Joined June 2026

Languages

  • EnglishAdvanced

Industry experience

  • Software & Internet
  • Computers & Electronics
  • Media & Entertainment
  • Professional Services
  • Education

Work experience· 8 roles

Senior Front-end Engineer · VNTANAJul 2025 – Jun 2026 · 1 yr

Modernized the platform by implementing atomic design, cleaned up deprecated and broken components, and fixed visual bugs. Implemented Lexical, a rich text editor by Meta, along with attachments, mentions and various styling tools. Implemented whitelabeling across ecosystems for visual and functional consistency, with customizable color palettes and feature flags. Contributed to product discussions and UX improvements, guiding non-technical stakeholders to understand issues and viable solutions.

Lead Unity Engineer · iScape Holdings, Inc.Oct 2024 – Mar 2026 · 1 yr 6 mos

Created a cross-platform version of iScape deployable to web, iOS and Android using Unity. Implemented data cross-compatibility with the older system, enabling designs to persist and be reused without conversion. Built automated testing systems and simulators, reducing QA time. Used HLSL to generate textures and run GPU-based masking algorithms, achieving over 20x performance gains compared to CPU code.

Lead Unity Engineer · Lightbox StudioMay 2023 – Oct 2023 · 6 mos

Improved performance with loading time reductions above 80%, introduced version control and automatic deployment systems. Fixed multiple project issues and developed a web AR app that textures furniture models and places them in AR scenes with controls for scale and rotation. Implemented automatic QR code generation and embedded material/model data to streamline the configurator-to-web AR flow.

Senior Back-end Node.js Engineer · KickstageFeb 2023 – Aug 2023 · 7 mos
Senior Unity Consultant · JaduMar 2022 – Aug 2022 · 6 mos
Senior Unity Engineer and Consultant · TuringSenseNov 2021 – Apr 2022 · 6 mos
Lead Back-end Engineer · Rock My World MediaOct 2021 – May 2025 · 3 yrs 8 mos
Node.js Developer · KickstageJan 2019 – Mar 2020 · 1 yr 3 mos

Education

Master's degree in Information Technology · Faculty of Electrical Engineering and Computing, Zagreb2021 – 2026
Bachelor's degree in Software Engineering · Faculty of Electrical Engineering and Computing, Zagreb2019 – 2026

Certifications and awards

C1 English - Cambridge University2030 – 2026

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