I'm Trong Anh Doan, a game designer and creative technologist currently pursuing a BCS at the University of Toronto Mississauga. I study Computer Science with a minor in Applied Statistics and Art History, and I am passionate about shaping how players think, feel, and engage with stories through gameplay loops, visuals, and collaborative design. My approach blends psychology of play, visual storytelling, and systems thinking to craft balanced, engaging experiences across media. I enjoy teamwork, prototyping in Unity, and iterating with immersive feedback loops to push projects forward.

Trong Anh Doan

I'm Trong Anh Doan, a game designer and creative technologist currently pursuing a BCS at the University of Toronto Mississauga. I study Computer Science with a minor in Applied Statistics and Art History, and I am passionate about shaping how players think, feel, and engage with stories through gameplay loops, visuals, and collaborative design. My approach blends psychology of play, visual storytelling, and systems thinking to craft balanced, engaging experiences across media. I enjoy teamwork, prototyping in Unity, and iterating with immersive feedback loops to push projects forward.

Available to hire

I’m Trong Anh Doan, a game designer and creative technologist currently pursuing a BCS at the University of Toronto Mississauga. I study Computer Science with a minor in Applied Statistics and Art History, and I am passionate about shaping how players think, feel, and engage with stories through gameplay loops, visuals, and collaborative design.

My approach blends psychology of play, visual storytelling, and systems thinking to craft balanced, engaging experiences across media. I enjoy teamwork, prototyping in Unity, and iterating with immersive feedback loops to push projects forward.

See more

Language

English
Fluent
Vietnamese
Advanced
French
Beginner

Work Experience

Volunteer at Varman's Smile Foundation
January 1, 2023 - January 1, 2023
Collaborated in an interdisciplinary team of five on a book-cover and visual identity project for a foundation initiative, applying color psychology, composition, and symbolism to attract target audiences and communicate tone, genre and mood; contributed to interface design, user flow, and project visuals.
Self-directed Project at Dead Ex Machina — Personal Game Development Project
January 1, 2024 - Present
Self-directed personal game development project exploring Unity-based co-op survival game with anime-inspired abilities and progression mechanics to sustain player motivation.
CSC 318 Project at University of Toronto Mississauga
January 1, 2024 - December 31, 2024
Student project for CSC 318 focusing on interface design and user flow within a game development context.
FAH 353 Project | Visual Analysis at University of Toronto Mississauga
January 1, 2025 - December 31, 2025
Visual analysis project on Bernini's sculpture, exploring emotional storytelling, color psychology, and composition to inform visual identity and marketing items.
L4 Campaign — Independent Projects at Independent Projects
January 1, 2025 - Present
Independent campaign project exploring color psychology, composition, and symbolism to influence audience perception and marketing.
VC C390 Project at University of Toronto Mississauga
January 1, 2025 - December 31, 2025
Digital Media and Audience Retention analysis for a visual storytelling project.

Education

Bachelor of Computer Science (Major) Applied Stats & Art History (Minor) at University of Toronto Mississauga
January 1, 2019 - January 1, 2026
Bachelor of Computer Science (Major) Applied Stats & Art History (Minor) at University of Toronto
January 1, 2019 - January 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education, Software & Internet, Professional Services