Gameplay Programmer with a shipped Steam title, 4 years of Software engineering experience, and a Master’s in Computer Science. Experienced in Unity, Unreal Engine, C++, ...
I am an aspiring game designer with a strong foundation in game design, digital media, and user experience.
I combine hands-on experience in customer-facing roles with a...
Hello I'm Daniel! I've written a lot of stories and characters. I specialize in dialogue that sounds natural and fluid. As well as fleshing those characters are and findi...
Hi, I’m Chinar Vartak, a Virtual Production Performance-driven VAD Artist and Technical Artist with deep Game Development knowledge to design highly realistic environment...
I'm Trong Anh Doan, a game designer and creative technologist currently pursuing a BCS at the University of Toronto Mississauga. I study Computer Science with a minor in ...
I'm Franck Dalin Mbeutcha, a bilingual Android developer with 5 years of experience specializing in Kotlin and Jetpack Compose. I enjoy turning complex requirements into ...
Ive been studying Game Design and making games for the past 4 years
Shipped Squidley’s Revenge as a programming contractor (availible on steam)
Check out my website f...
Hi, I'm Suraj Kumar. I'm a game designer and developer based in Mississauga, Ontario. I recently earned a Diploma in Game Design from Conestoga College and have hands-on ...
Hi, I'm Jason Collins—a Gameplay Scripter with a strong background in building interactive systems for big titles. At Rockstar Games in Oakville, I contributed to Red Dea...
Hi, I'm Lucas Santos—a third-year Bachelor of Game Design student with hands-on experience in Unreal Engine, Unity, and C++ development. I love collaborating with others ...
I'm Carlos Lee, a passionate game developer with hands-on experience building modular gameplay systems in Unreal Engine using C++ and GAS. I collaborate across art, desig...
"Liam worked on Vestige both as an intern and as a contractor.
From the moment he joined, he quickly identified our challenges related to Game Design and production, and provided valuable support across these areas.
He helped us redesign our Game Design Document and gave insightful feedback throughout the different..."
"Liam worked on Vestige both as an intern and as a contractor.
From the moment he joined, he quickly identified our challenges related to Game Design and production, and provided valuable support across these areas.
He helped us redesign our Game Design Document and gave insightful feedback throughout the different iterations of our first prototype.
We are still collaborating together on the Vestige video game.
I can only highly recommend Liam following the work he has done for PYRAMIDE Games.
Please feel free to reach out if you would like to learn more about his experience with us.
Many thanks again to Liam for his dedication to our project, we’re delighted to continue working together 👋"
"Honestly the hardest worker I know, Hes's very nice and always asks if there's more todo. He also a great listener."
N/a @ James van Spronsen
Mar 26, 2026
"I would like to thank Anna Abdykerimova for her passionate and meticulous approach to the work that she did for our life-acting thriller Neurosis. She showed professionalism and dedication, plenty of imagination and love to games.
Anna created the narrative outline, designed the narrative solutions for deeper gamers..."
"I would like to thank Anna Abdykerimova for her passionate and meticulous approach to the work that she did for our life-acting thriller Neurosis. She showed professionalism and dedication, plenty of imagination and love to games.
Anna created the narrative outline, designed the narrative solutions for deeper gamers involvement, and wrote the dialogues branching.
Also Anna was one of the main actresses for our game, and showed her expressive acting talent.
I would recommend working with Anna as highly creative and responsible narrative designer."
"Xan built an effective and attractive UX for our game Dig Too Deep and also handled the confusing work of implementing the UI theme in the Godot project. On top of that they were able to fit the style of our characters and other art to produce assets like buildings and effects.
Such a great help for the team!"
Chris @ Punch Up Games
Mar 12, 2026
"Had a great time getting her thoughts on how to improve the experience. Recommended!"
RemyBeltres @ remyjem
Feb 27, 2026
"Skilled game tester, who was fun to talk to and get advice on how to improve the game."
RemyBeltres @ remyjem
Feb 13, 2026
"Working with Twine enabled us to scale projects quicker than before and the Twine Business makes it so easy to manage and pay contractors over the world."
-Josh Bolland
CEO, J B Cole
"I found an amazing designer and she's fast. I now send her my ideas and she transforms them into great design. The collaboration is fast, professional and easy. It feels like she is already part of our team."
-Achim Kohli
CEO, Legal-i
Clients Rate Twine Game Designers
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/ 5.0
on average across
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197
reviews as of May 3, 2026
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