I’m Chinar Vartak, a Virtual Production Performance-driven VAD Artist and Technical Artist based in Mississauga, Ontario. I design highly realistic environments for LED volumes using Unreal Engine 5, PCG for fast world creation, and Lumen lighting to meet the Director of Photography’s requirements.
I have a track record of adapting high-fidelity content to fixed 24 FPS on Gen-locked 9,120 x 2,160 LED walls, and I design and manage complex simulation pipelines (LiquiGen, Houdini Vats) and on-set nDisplay clusters to realize creative ideas in real time. I’m comfortable collaborating across disciplines to align artistic vision with technical constraints, and I enjoy building efficient Unreal Engine pipelines for game-like storytelling and production environments.
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