Recent graduate at the University of Toronto. Open to providing freelance services in my areas of expertise. Being proficient in Adobe Creative Cloud Suite and Autodesk Software, I can help with many clients' projects and needs revolving around graphic design, 3D development, and front-end coding. My currently prioritized skills are in Web Dev and design, as well as Virtual and Augmented Reality worldbuilding in Unity, Meta Horizon, Engage, and Spatial.io. Let me know what you need, and contact me to discuss whether I am the perfect fit for your freelancing needs. Also, feel free to check out my portfolio.

Tyman Huang

Recent graduate at the University of Toronto. Open to providing freelance services in my areas of expertise. Being proficient in Adobe Creative Cloud Suite and Autodesk Software, I can help with many clients' projects and needs revolving around graphic design, 3D development, and front-end coding. My currently prioritized skills are in Web Dev and design, as well as Virtual and Augmented Reality worldbuilding in Unity, Meta Horizon, Engage, and Spatial.io. Let me know what you need, and contact me to discuss whether I am the perfect fit for your freelancing needs. Also, feel free to check out my portfolio.

Available to hire

Recent graduate at the University of Toronto. Open to providing freelance services in my areas of expertise. Being proficient in Adobe Creative Cloud Suite and Autodesk Software, I can help with many clients’ projects and needs revolving around graphic design, 3D development, and front-end coding. My currently prioritized skills are in Web Dev and design, as well as Virtual and Augmented Reality worldbuilding in Unity, Meta Horizon, Engage, and Spatial.io.

Let me know what you need, and contact me to discuss whether I am the perfect fit for your freelancing needs. Also, feel free to check out my portfolio.

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Experience Level

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Intermediate
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Language

English
Fluent
Chinese
Advanced

Work Experience

VR Research Assistant at University of Toronto McMC Lab
September 1, 2025 - April 1, 2026
Facilitated on-site VR experiments with 1-2 participants per session through the Spatial.io platform. Developed understanding of social research protocols and VR classroom setup through 20+ sessions. Coded and categorized scholarly articles in a systematic VR literature review side project with Zotero.
Shopify Assistant at MINOA Home
May 1, 2025 - May 1, 2026
Enhanced UI/UX through detailed audits on the MINOA Shopify website with user-centered redesigns. Analyzed competitor platforms and industry trends to inform site expansion strategies. Implemented best SEO practices, which improved product visibility and search performance. Configured BestChat customer service Shopify App into MINOA and enhanced user support accessibility.
Etsy Shop Owner at TMStoneStudio
September 1, 2023 - Present
Established the Etsy shop UI/UX and core settings from scratch with production partner negotiations. Managed and tracked in-stock stone and made-to-order marble stone inventories across many categories. Drafted SEO-Optimized listings in clocks, trays, tables, sinks, tubs, and plinths categories. Coordinated communication with production partner agents and other team members.

Education

Honours Bachelor of Arts at University of Toronto Mississauga
September 1, 2021 - June 1, 2026
Communication, Culture, Information & Technology (CCIT) Technology, Coding, and Society (TCS)

Qualifications

Add your qualifications or awards here.

Industry Experience

Consumer Goods, Software & Internet, Retail, Media & Entertainment
    AR Chinese Calligraphy Art

    Link to work: https://www.twine.net/signin

    AR (Augmented Reality) is an increasingly ubiquitous and popular technical method of representation where digital elements overlay the real environment. In this artist statement, I will outline the inspiration, process, and demonstrations behind an innovative calligraphy tool. Firstly, I have been writing Chinese calligraphy since childhood and produced Fai Chun/Chunlian on my own. These are red paper banners that stick around the main door or entrance of buildings to wish for good fortune and prosperity as a Chinese New Year tradition. If brush ink calligraphy can be replicated with AR, then anyone with the source code can draw without purchasing physical writing tools. Using Hooke’s Law to simulate brush strokes, a creative coding blog, is another inspiration source by integrating physics to elevate this experience (Moussa, 2021). Instead of the mouse cursor, pinch detection from either hand controls the brush strokes, adjusting brush size and on/off toggle.

    Behind the Headset: Circuits of Labour in Meta Quest 3

    ArcGIS StoryMap Group Project: https://www.twine.net/signin

    Although the Meta Quest 3 appears to be a consumer electronic product, its production relies on a global division of labour where different forms of work receive very different rewards. Across the chain, high-risk and repetitive tasks such as mining, processing, and assembly are treated as replaceable inputs, while high-value tasks like design, standard setting, and ecosystem control are concentrated in firms’ power positions (Lee & Gereffi, 2021). Through the lens of “circuits of labour,” we argue that value is not created in the most labour-intensive sites and then distributed fairly, instead it is captured by actors who can monopolize knowledge and coordinate control across the production network (Qiu et al., 2014). Our map traces key locations in the Quest 3 life cycle to compare types of labour and their rewards. It also shows how modern logistics make this spatial separation workable, letting firms coordinate far-flung suppliers while keeping high-value control centralized (Ganapati & Wong, 2023).

    Project Lead: Tyman (StoryMap Developer)

    HapticsKit Interaction – Accessible Music Through Haptics

    Hardware Circuit Board Programming with Haptics Sensors Group Project.

    Communications Scenario: Accessibility feature for people with impaired hearing, understanding the feel of particular music playing in a film or video. Our group’s haptics interaction project explores how signals transmitted by Hapticlabs devices can serve as an effective accessibility feature for people with hearing impairments.

    Presentation: https://www.twine.net/signin

    AutoVerse

    For the duration of the AutoVerse project, I primarily contributed to the technical development aspects, from the MVP to the final website. Starting with the first project plan assignment, I proposed many concrete ideas for both the front-end and back-end of the website, but they were constantly modified due to time constraints. I demonstrated to other members of the group how Wix works as a powerful front-end development tool and explained the back-end possibilities through Velo mode. Also, I wrote about how we will use Figma solely to build prototypes and wireframes for AutoVerse, along with potential graphic design tools in Adobe Creative Cloud. Lastly, I outlined several ways AI can be leveraged effectively to build AutoVerse with Wix. Ultimately, our group discovered that we can use Figma Make to automate the website-building process, and it is free under the education plan. As part of the fourth assignment, I polished the AutoVerse MVP slightly to address feedback and prepared it for user evaluations. Overall, I contributed most effectively to the sixth assignment, which involved implementing a 3D showroom using pre-made models from Sketchfab and local development in Visual Studio Code, rather than in Figma. This stage was challenging, especially when I realized I couldn’t carry forward the full VR and AR functionality from Assignment Two. To finish, I made a last-minute but effective decision to import pre-made Sketchfab 3D car models as an HTML embed rather than building a new immersive ecosystem from scratch. This significantly made AutoVerse a more advanced website for users to explore their desired vehicles in 3D.

    https://www.twine.net/signin

    All Projects
    All Outstanding Personal Projects portfolio