I'm a freelancer who specializes in 2D illustration, concept art, and casual/isometric game art, from Saint Petersburg, Russia. I work across the full pipeline, from sketch to final render, using Photoshop, Clip Studio Paint, and Blender for 3D-assisted illustration, plus AI tools like ComfyUI/Flux as part of my workflow alongside traditional drawing. What sets me apart is range. I move comfortably between styles (casual, anime-inspired, isometric) rather than sticking to one look, and I understand game-specific constraints like asset pipelines, UI-adjacent design, and readability at small sizes, not just standalone illustration. My background is in game art specifically: match-3 assets, character illustration, and isometric environment work. Employment and project experience: Freelance Illustrator / 2D Artist, Self-employed February 2023 – Present Animator (After Effects), Museum exhibit project, Khanty-Mansiysk Contract project

ANGELINA LYMAREVA

I'm a freelancer who specializes in 2D illustration, concept art, and casual/isometric game art, from Saint Petersburg, Russia. I work across the full pipeline, from sketch to final render, using Photoshop, Clip Studio Paint, and Blender for 3D-assisted illustration, plus AI tools like ComfyUI/Flux as part of my workflow alongside traditional drawing. What sets me apart is range. I move comfortably between styles (casual, anime-inspired, isometric) rather than sticking to one look, and I understand game-specific constraints like asset pipelines, UI-adjacent design, and readability at small sizes, not just standalone illustration. My background is in game art specifically: match-3 assets, character illustration, and isometric environment work. Employment and project experience: Freelance Illustrator / 2D Artist, Self-employed February 2023 – Present Animator (After Effects), Museum exhibit project, Khanty-Mansiysk Contract project

Available to hire

I’m a freelancer who specializes in 2D illustration, concept art, and casual/isometric game art, from Saint Petersburg, Russia.

I work across the full pipeline, from sketch to final render, using Photoshop, Clip Studio Paint, and Blender for 3D-assisted illustration, plus AI tools like ComfyUI/Flux as part of my workflow alongside traditional drawing. What sets me apart is range. I move comfortably between styles (casual, anime-inspired, isometric) rather than sticking to one look, and I understand game-specific constraints like asset pipelines, UI-adjacent design, and readability at small sizes, not just standalone illustration. My background is in game art specifically: match-3 assets, character illustration, and isometric environment work.

Employment and project experience:

Freelance Illustrator / 2D Artist, Self-employed
February 2023 – Present

Animator (After Effects), Museum exhibit project, Khanty-Mansiysk
Contract project

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Russian
Fluent
English
Intermediate

Work Experience

Character Illustrations (RPG classes) — IT-Weekend quiz at IT-Cube, Norilsk
January 1, 2023 - December 31, 2023
Designed a cast of 5 characters based on classic RPG classes (mage, warrior, rogue, bard, ranger) for a gamedev-themed online quiz event. Produced each character through three stages: sketch, line art, and color, ensuring consistent readability and style across the set.
Animation (After Effects) — Exhibition project at Khanty-Mansiysk Studio
January 1, 2023 - Present
Created animations for a regional museum exhibition dedicated to Yugra, built around a relief map with projection mapping. Animated city markers lighting up on the map, displayed text/info panels for each city, and designed fade in/fade out transitions across the whole map to support the exhibition flow.

Education

Workshop at Sandbox
January 1, 2024 - January 1, 2025
‘Personazhka LVL1’ at Sandbox
January 1, 2024 - January 1, 2025
Workshop at Sandbox
January 1, 2024 - January 1, 2025
Workshop at Artnest
January 1, 2023 - December 31, 2023
Game Graphics at Artnest
January 1, 2023 - December 31, 2023
‘Man with a Face’ at Artnest
January 1, 2023 - December 31, 2023

Qualifications

‘Personazhka LVL1’ (casual-style character illustration)
January 1, 2024 - January 1, 2025
Match-3 Icons and Interfaces (workshop)
January 1, 2024 - January 1, 2025
Casual UI Interface (workshop)
January 1, 2024 - January 1, 2025
Game Graphics (isometric assets, UI, props, tiles)
January 1, 2023 - December 31, 2023
Man with a Face (portrait drawing, face and skull anatomy)
January 1, 2023 - December 31, 2023

Industry Experience

Gaming, Media & Entertainment, Education