I’m a freelancer who specializes in 2D illustration, concept art, and casual/isometric game art, from Saint Petersburg, Russia.
I work across the full pipeline, from sketch to final render, using Photoshop, Clip Studio Paint, and Blender for 3D-assisted illustration, plus AI tools like ComfyUI/Flux as part of my workflow alongside traditional drawing. What sets me apart is range. I move comfortably between styles (casual, anime-inspired, isometric) rather than sticking to one look, and I understand game-specific constraints like asset pipelines, UI-adjacent design, and readability at small sizes, not just standalone illustration. My background is in game art specifically: match-3 assets, character illustration, and isometric environment work.
Employment and project experience:
Freelance Illustrator / 2D Artist, Self-employed
February 2023 – Present
Animator (After Effects), Museum exhibit project, Khanty-Mansiysk
Contract project
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